7 #ifndef PXR_USD_IMAGING_USD_IMAGING_RENDER_PRODUCT_ADAPTER_H 8 #define PXR_USD_IMAGING_USD_IMAGING_RENDER_PRODUCT_ADAPTER_H 13 #include "pxr/usdImaging/usdImaging/api.h" 16 PXR_NAMESPACE_OPEN_SCOPE
49 TfToken const& subprim)
override;
52 HdContainerDataSourceHandle GetImagingSubprimData(
62 UsdImagingPropertyInvalidationType invalidationType)
override;
72 instancerContext =
nullptr)
override;
85 HdDirtyBits* timeVaryingBits,
87 instancerContext =
nullptr)
const override;
95 HdDirtyBits requestedBits,
97 instancerContext =
nullptr)
const override;
108 TfToken const& propertyName)
override;
111 void MarkDirty(
UsdPrim const& prim,
125 VtIntArray *outIndices)
const override;
129 void _RemovePrim(
SdfPath const& cachePath,
135 PXR_NAMESPACE_CLOSE_SCOPE
137 #endif // PXR_USD_IMAGING_USD_IMAGING_RENDER_PRODUCT_ADAPTER_H USDIMAGING_API VtValue Get(UsdPrim const &prim, SdfPath const &cachePath, TfToken const &key, UsdTimeCode time, VtIntArray *outIndices) const override
Gets the value of the parameter named key for the given prim (which has the given cache path) and giv...
This proxy class exposes a subset of the private Delegate API to PrimAdapters.
USDIMAGING_API SdfPath Populate(UsdPrim const &prim, UsdImagingIndexProxy *index, UsdImagingInstancerContext const *instancerContext=nullptr) override
Called to populate the RenderIndex for this UsdPrim.
Token for efficient comparison, assignment, and hashing of known strings.
Represent a time value, which may be either numeric, holding a double value, or a sentinel value UsdT...
This class is used as a context object with global stage information, that gets passed down to dataso...
Base class for all PrimAdapters.
Represents a set of data source locators closed under descendancy.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
USDIMAGING_API bool IsSupported(UsdImagingIndexProxy const *index) const override
Returns true if the adapter can be populated into the target index.
std::vector< TfToken > TfTokenVector
Convenience types.
A path value used to locate objects in layers or scenegraphs.
USDIMAGING_API void UpdateForTime(UsdPrim const &prim, SdfPath const &cachePath, UsdTimeCode time, HdDirtyBits requestedBits, UsdImagingInstancerContext const *instancerContext=nullptr) const override
Thread Safe.
USDIMAGING_API HdDirtyBits ProcessPropertyChange(UsdPrim const &prim, SdfPath const &cachePath, TfToken const &propertyName) override
Returns a bit mask of attributes to be udpated, or HdChangeTracker::AllDirty if the entire prim must ...
Object used by instancer prim adapters to pass along context about the instancer and instance prim to...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
USDIMAGING_API void TrackVariability(UsdPrim const &prim, SdfPath const &cachePath, HdDirtyBits *timeVaryingBits, UsdImagingInstancerContext const *instancerContext=nullptr) const override
Thread Safe.
Adapter support for UsdRenderProduct for only the scene index (2.0) API.