24 #ifndef USDPHYSICS_GENERATED_SCENE_H 25 #define USDPHYSICS_GENERATED_SCENE_H 30 #include "pxr/usd/usdPhysics/api.h" 36 #include "pxr/base/vt/value.h" 43 #include "pxr/base/tf/type.h" 45 PXR_NAMESPACE_OPEN_SCOPE
104 Get(
const UsdStagePtr &stage,
const SdfPath &path);
143 static const TfType &_GetStaticTfType();
145 static bool _IsTypedSchema();
149 const TfType &_GetTfType()
const override;
213 PXR_NAMESPACE_CLOSE_SCOPE
USDPHYSICS_API UsdAttribute GetGravityMagnitudeAttr() const
Gravity acceleration magnitude in simulation world space.
USDPHYSICS_API UsdAttribute CreateGravityMagnitudeAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetGravityMagnitudeAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDPHYSICS_API UsdAttribute GetGravityDirectionAttr() const
Gravity direction vector in simulation world space.
virtual USDPHYSICS_API ~UsdPhysicsScene()
Destructor.
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
static USDPHYSICS_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
USDPHYSICS_API UsdAttribute CreateGravityDirectionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetGravityDirectionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
static USDPHYSICS_API UsdPhysicsScene Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdPhysicsScene holding the prim adhering to this schema at path on stage.
General physics simulation properties, required for simulation.
static USDPHYSICS_API UsdPhysicsScene Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
Represents a concrete typed schema.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
The base class for all typed schemas (those that can impart a typeName to a UsdPrim),...
std::vector< TfToken > TfTokenVector
Convenience types.
A path value used to locate objects in layers or scenegraphs.
Contains an asset path and an optional resolved path.
UsdPhysicsScene(const UsdPrim &prim=UsdPrim())
Construct a UsdPhysicsScene on UsdPrim prim .
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
UsdPhysicsScene(const UsdSchemaBase &schemaObj)
Construct a UsdPhysicsScene on the prim held by schemaObj .
The base class for all schema types in Usd.
USDPHYSICS_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...