24#ifndef USDPHYSICS_GENERATED_SCENE_H
25#define USDPHYSICS_GENERATED_SCENE_H
30#include "pxr/usd/usdPhysics/api.h"
36#include "pxr/base/vt/value.h"
43#include "pxr/base/tf/type.h"
45PXR_NAMESPACE_OPEN_SCOPE
143 static const TfType &_GetStaticTfType();
145 static bool _IsTypedSchema();
149 const TfType &_GetTfType()
const override;
213PXR_NAMESPACE_CLOSE_SCOPE
Contains an asset path and an optional resolved path.
A path value used to locate objects in layers or scenegraphs.
TfType represents a dynamic runtime type.
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
General physics simulation properties, required for simulation.
USDPHYSICS_API UsdAttribute GetGravityDirectionAttr() const
Gravity direction vector in simulation world space.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
static USDPHYSICS_API UsdPhysicsScene Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdPhysicsScene holding the prim adhering to this schema at path on stage.
USDPHYSICS_API UsdAttribute CreateGravityMagnitudeAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetGravityMagnitudeAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
virtual USDPHYSICS_API ~UsdPhysicsScene()
Destructor.
static USDPHYSICS_API UsdPhysicsScene Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
USDPHYSICS_API UsdAttribute GetGravityMagnitudeAttr() const
Gravity acceleration magnitude in simulation world space.
UsdPhysicsScene(const UsdPrim &prim=UsdPrim())
Construct a UsdPhysicsScene on UsdPrim prim .
USDPHYSICS_API UsdAttribute CreateGravityDirectionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetGravityDirectionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
UsdPhysicsScene(const UsdSchemaBase &schemaObj)
Construct a UsdPhysicsScene on the prim held by schemaObj .
static USDPHYSICS_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
USDPHYSICS_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
The base class for all schema types in Usd.
Singleton registry that provides access to schema type information and the prim definitions for regis...
The base class for all typed schemas (those that can impart a typeName to a UsdPrim),...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.