24 #ifndef USDLUX_GENERATED_SPHERELIGHT_H 25 #define USDLUX_GENERATED_SPHERELIGHT_H 30 #include "pxr/usd/usdLux/api.h" 36 #include "pxr/base/vt/value.h" 43 #include "pxr/base/tf/type.h" 45 PXR_NAMESPACE_OPEN_SCOPE
104 Get(
const UsdStagePtr &stage,
const SdfPath &path);
143 static const TfType &_GetStaticTfType();
145 static bool _IsTypedSchema();
149 const TfType &_GetTfType()
const override;
211 PXR_NAMESPACE_CLOSE_SCOPE
virtual USDLUX_API ~UsdLuxSphereLight()
Destructor.
USDLUX_API UsdAttribute CreateTreatAsPointAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetTreatAsPointAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
Base class for intrinsic lights that are boundable.
USDLUX_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
USDLUX_API UsdAttribute CreateRadiusAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetRadiusAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
UsdLuxSphereLight(const UsdPrim &prim=UsdPrim())
Construct a UsdLuxSphereLight on UsdPrim prim .
UsdLuxSphereLight(const UsdSchemaBase &schemaObj)
Construct a UsdLuxSphereLight on the prim held by schemaObj .
static USDLUX_API UsdLuxSphereLight Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
static USDLUX_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Represents a concrete typed schema.
USDLUX_API UsdAttribute GetRadiusAttr() const
Radius of the sphere.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
std::vector< TfToken > TfTokenVector
Convenience types.
Light emitted outward from a sphere.
A path value used to locate objects in layers or scenegraphs.
static USDLUX_API UsdLuxSphereLight Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdLuxSphereLight holding the prim adhering to this schema at path on stage.
Contains an asset path and an optional resolved path.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
USDLUX_API UsdAttribute GetTreatAsPointAttr() const
A hint that this light can be treated as a 'point' light (effectively, a zero-radius sphere) by rende...
The base class for all schema types in Usd.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...