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Exec_ComputationBuilderAccessor< allowed > Struct Template Reference

Accessor common to all scene object types that support requesting computations on the object. More...

#include <computationBuilders.h>

+ Inheritance diagram for Exec_ComputationBuilderAccessor< allowed >:

Public Types

using ValueSpecifier = Exec_ComputationBuilderComputationValueSpecifier< allowed >
 

Public Member Functions

 Exec_ComputationBuilderAccessor (const SdfPath &localTraversal)
 
template<typename ResultType >
ValueSpecifier Computation (const TfToken &computationName)
 See Computation().
 
template<typename ResultType >
ValueSpecifier Metadata (const TfToken &metadataKey)
 See Metadata().
 

Detailed Description

template<Exec_ComputationBuilderProviderTypes allowed>
struct Exec_ComputationBuilderAccessor< allowed >

Accessor common to all scene object types that support requesting computations on the object.

This class is templated in order to classify accessors that are allowed as inputs for prim computations vs attribute computations.

Definition at line 482 of file computationBuilders.h.

Member Typedef Documentation

◆ ValueSpecifier

using ValueSpecifier = Exec_ComputationBuilderComputationValueSpecifier<allowed>

Definition at line 490 of file computationBuilders.h.

Constructor & Destructor Documentation

◆ Exec_ComputationBuilderAccessor()

Exec_ComputationBuilderAccessor ( const SdfPath localTraversal)
inline

Definition at line 485 of file computationBuilders.h.


The documentation for this struct was generated from the following file: