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HgiComputePipelineDesc Struct Reference

Describes the properties needed to create a GPU compute pipeline. More...

#include <computePipeline.h>

Public Attributes

std::string debugName
 
HgiShaderProgramHandle shaderProgram
 
HgiComputeShaderConstantsDesc shaderConstantsDesc
 

Detailed Description

Describes the properties needed to create a GPU compute pipeline.

  • shaderProgram: Shader function used in this pipeline.
  • shaderConstantsDesc: Describes the shader uniforms.

Definition at line 79 of file computePipeline.h.

Member Data Documentation

◆ debugName

std::string debugName

Definition at line 84 of file computePipeline.h.

◆ shaderConstantsDesc

HgiComputeShaderConstantsDesc shaderConstantsDesc

Definition at line 86 of file computePipeline.h.

◆ shaderProgram

HgiShaderProgramHandle shaderProgram

Definition at line 85 of file computePipeline.h.


The documentation for this struct was generated from the following file: