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Properties to configure depth and stencil test. More...
#include <graphicsPipeline.h>
Public Attributes | |
bool | depthTestEnabled |
bool | depthWriteEnabled |
HgiCompareFunction | depthCompareFn |
bool | depthBiasEnabled |
float | depthBiasConstantFactor |
float | depthBiasSlopeFactor |
bool | stencilTestEnabled |
HgiStencilState | stencilFront |
HgiStencilState | stencilBack |
Properties to configure depth and stencil test.
depthCompareFn
to test if a fragment passes the depth test. Note that depth writes are automatically disabled when depthTestEnabled is false. depthCompareFn
to test if a fragment passes the depth test. Note that depth writes are automatically disabled when depthTestEnabled is false. Definition at line 286 of file graphicsPipeline.h.
float depthBiasConstantFactor |
Definition at line 296 of file graphicsPipeline.h.
bool depthBiasEnabled |
Definition at line 295 of file graphicsPipeline.h.
float depthBiasSlopeFactor |
Definition at line 297 of file graphicsPipeline.h.
HgiCompareFunction depthCompareFn |
Definition at line 293 of file graphicsPipeline.h.
bool depthTestEnabled |
Definition at line 291 of file graphicsPipeline.h.
bool depthWriteEnabled |
Definition at line 292 of file graphicsPipeline.h.
HgiStencilState stencilBack |
Definition at line 301 of file graphicsPipeline.h.
HgiStencilState stencilFront |
Definition at line 300 of file graphicsPipeline.h.
bool stencilTestEnabled |
Definition at line 299 of file graphicsPipeline.h.