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Describes a buffer to be passed into a shader. More...
#include <shaderFunctionDesc.h>
Public Attributes | |
| std::string | nameInShader |
| std::string | type |
| uint32_t | bindIndex |
| uint32_t | arraySize |
| HgiBindingType | binding |
| bool | writable |
Describes a buffer to be passed into a shader.
Definition at line 94 of file shaderFunctionDesc.h.
| uint32_t arraySize |
Definition at line 102 of file shaderFunctionDesc.h.
| uint32_t bindIndex |
Definition at line 101 of file shaderFunctionDesc.h.
| HgiBindingType binding |
Definition at line 103 of file shaderFunctionDesc.h.
| std::string nameInShader |
Definition at line 99 of file shaderFunctionDesc.h.
| std::string type |
Definition at line 100 of file shaderFunctionDesc.h.
| bool writable |
Definition at line 104 of file shaderFunctionDesc.h.