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Describes the binding information of a texture (or array of textures). More...
#include <resourceBindings.h>
Public Attributes | |
| HgiTextureHandleVector | textures |
| HgiSamplerHandleVector | samplers |
| HgiBindResourceType | resourceType |
| uint32_t | bindingIndex |
| HgiShaderStage | stageUsage |
| bool | writable |
Describes the binding information of a texture (or array of textures).
textures. If empty a default sampler (clamp_to_edge, linear) should be used. Definition at line 111 of file resourceBindings.h.
| uint32_t bindingIndex |
Definition at line 119 of file resourceBindings.h.
| HgiBindResourceType resourceType |
Definition at line 118 of file resourceBindings.h.
| HgiSamplerHandleVector samplers |
Definition at line 117 of file resourceBindings.h.
| HgiShaderStage stageUsage |
Definition at line 120 of file resourceBindings.h.
| HgiTextureHandleVector textures |
Definition at line 116 of file resourceBindings.h.
| bool writable |
Definition at line 121 of file resourceBindings.h.