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Info needed to create a chain of filtering scene indices (resolving e.g. More...
#include <sceneIndices.h>
Public Types | |
| using | SceneIndexAppendCallback = std::function< HdSceneIndexBaseRefPtr(HdSceneIndexBaseRefPtr const &)> |
Public Attributes | |
| UsdStageRefPtr | stage |
| Stage. | |
| HdContainerDataSourceHandle | stageSceneIndexInputArgs |
| Inputs to UsdImagingStageSceneIndex (note that includeUnloadedPrims is set automatically when displayUnloadedPrimsWithBounds is enabled). | |
| bool | addDrawModeSceneIndex = true |
| Add scene index resolving usd draw mode. | |
| bool | displayUnloadedPrimsWithBounds = false |
| Should we switch the draw mode for unloaded prims to bounds. | |
| SceneIndexAppendCallback | overridesSceneIndexCallback |
| A client can insert scene indices after stage scene index. | |
Info needed to create a chain of filtering scene indices (resolving e.g.
USD native instancing) for clients to consume a UsdStage.
Definition at line 28 of file sceneIndices.h.
| using SceneIndexAppendCallback = std::function< HdSceneIndexBaseRefPtr(HdSceneIndexBaseRefPtr const &)> |
Definition at line 30 of file sceneIndices.h.
| bool addDrawModeSceneIndex = true |
Add scene index resolving usd draw mode.
Definition at line 42 of file sceneIndices.h.
| bool displayUnloadedPrimsWithBounds = false |
Should we switch the draw mode for unloaded prims to bounds.
Definition at line 45 of file sceneIndices.h.
| SceneIndexAppendCallback overridesSceneIndexCallback |
A client can insert scene indices after stage scene index.
Definition at line 47 of file sceneIndices.h.
| UsdStageRefPtr stage |
Stage.
Note that it can be set after the scene indices have been created later by UsdImagingStageSceneIndex::SetStage.
Definition at line 36 of file sceneIndices.h.
| HdContainerDataSourceHandle stageSceneIndexInputArgs |
Inputs to UsdImagingStageSceneIndex (note that includeUnloadedPrims is set automatically when displayUnloadedPrimsWithBounds is enabled).
Definition at line 40 of file sceneIndices.h.