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Scene descriptor. More...
#include <parseDesc.h>
Inheritance diagram for UsdPhysicsSceneDesc:Public Member Functions | |
| bool | operator== (const UsdPhysicsSceneDesc &) const |
Public Member Functions inherited from UsdPhysicsObjectDesc | |
| UsdPhysicsObjectDesc (UsdPhysicsObjectType inType) | |
Public Attributes | |
| GfVec3f | gravityDirection |
| Gravity direction, if default 0,0,0 was used negative upAxis direction will be returned. | |
| float | gravityMagnitude |
| Gravity magnitude, -inf means Earth gravity adjusted by metersPerUnit will be returned. | |
Public Attributes inherited from UsdPhysicsObjectDesc | |
| UsdPhysicsObjectType | type |
| Descriptor type. | |
| SdfPath | primPath |
| SdfPath for the prim from which the descriptor was parsed. | |
| bool | isValid |
| Validity of a descriptor, the parsing may succeed, but the descriptor might be not valid. | |
Scene descriptor.
Definition at line 149 of file parseDesc.h.
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inline |
Definition at line 151 of file parseDesc.h.
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inline |
Definition at line 157 of file parseDesc.h.
| GfVec3f gravityDirection |
Gravity direction, if default 0,0,0 was used negative upAxis direction will be returned.
Definition at line 164 of file parseDesc.h.
| float gravityMagnitude |
Gravity magnitude, -inf means Earth gravity adjusted by metersPerUnit will be returned.
Definition at line 167 of file parseDesc.h.