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UsdSkelImagingSkelData Struct Reference

Some of the data necessary to compute the skinning transforms of a skeleton. More...

#include <skelData.h>

Public Member Functions

 UsdSkelImagingSkelData (const SdfPath &path, const UsdSkelImagingSkeletonSchema &schema)
 

Public Attributes

SdfPath primPath
 Path of deformable prim. Used only for warnings/error messages.
 
UsdSkelImagingSkeletonSchema skeletonSchema
 
UsdSkelTopology topology
 From skeleton's joints.
 
VtArray< GfMatrix4fbindTransforms
 From skeleton.
 
VtArray< GfMatrix4finverseBindTransforms
 

Detailed Description

Some of the data necessary to compute the skinning transforms of a skeleton.

These data come from the skeleton and the skelAnimation's joints.

Definition at line 32 of file skelData.h.

Member Data Documentation

◆ bindTransforms

VtArray<GfMatrix4f> bindTransforms

From skeleton.

Definition at line 43 of file skelData.h.

◆ inverseBindTransforms

VtArray<GfMatrix4f> inverseBindTransforms

Definition at line 44 of file skelData.h.

◆ primPath

SdfPath primPath

Path of deformable prim. Used only for warnings/error messages.

Definition at line 35 of file skelData.h.

◆ skeletonSchema

Definition at line 37 of file skelData.h.

◆ topology

UsdSkelTopology topology

From skeleton's joints.

Definition at line 40 of file skelData.h.


The documentation for this struct was generated from the following file: