Introduction to USD
Getting Help with USD
USD Frequently Asked Questions
USD Glossary
Maximizing USD Performance
USD Developer API Reference
USD Toolset
USD 3rd Party Plugins
Alembic USD Plugin
Houdini USD Plugins
A Tour of USD Houdini Primitives
Writing USD from Houdini
Katana USD Plugins
Maya USD Plugins
RenderMan USD Imaging Plugin
USD Tutorials
Hello World - Creating Your First USD Stage
Hello World Redux - Using Generic Prims
Inspecting and Authoring Properties
Referencing Layers
Converting Between Layer Formats
Traversing a Stage
Authoring Variants
Variants Example in Katana
Transformations, Time-sampled Animation, and Layer Offsets
Simple Shading in USD
End to End Example
Generating New Schema Classes
Houdini USD Example Workflow
Creating a Usdview Plugin
Contributing to USD
USD Contributors
Press
Open Source Announcement
Open Source Release
USD White Papers
Adapting UsdLux to Accommodate Geometry Lights
Adapting UsdLux to the Needs of Renderers
Asset Resolution (Ar) 2.0
Coordinate Systems in USD Proposal
Generalizing Connectable Nodes Beyond UsdShade
Render Settings in USD Proposal
Rigid Body Physics in USD Proposal
UsdAudio Proposal
UsdPreviewSurface Proposal
UsdShade Material Assignment
Usdz File Format Specification
Press
User Docs
API Docs
Downloads and Videos
Help
Github
Press
2016/07/26 -
Open Source Release
2015/08/10
-
Open Source Announcement
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