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bindingSchema.h File Reference
+ Include dependency graph for bindingSchema.h:

Go to the source code of this file.

Classes

class  UsdSkelImagingBindingSchema
 Corresponds to UsdSkelBindingAPI. More...
 
class  UsdSkelImagingBindingSchema::Builder
 Utility class for setting sparse sets of child data source fields to be filled as arguments into BuildRetained. More...
 

Macros

#define USD_SKEL_IMAGING_BINDING_SCHEMA_TOKENS
 

Functions

 TF_DECLARE_PUBLIC_TOKENS (UsdSkelImagingBindingSchemaTokens, USDSKELIMAGING_API, USD_SKEL_IMAGING_BINDING_SCHEMA_TOKENS)
 

Macro Definition Documentation

◆ USD_SKEL_IMAGING_BINDING_SCHEMA_TOKENS

#define USD_SKEL_IMAGING_BINDING_SCHEMA_TOKENS
Value:
(skelBinding) \
(animationSource) \
(skeleton) \
(joints) \
(blendShapes) \
(blendShapeTargets) \
(hasSkelRoot) \
((skinningMethodPrimvar, "skel:skinningMethod")) \
((geomBindTransformPrimvar, "skel:geomBindTransform")) \
((jointIndicesPrimvar, "skel:jointIndices")) \
((jointWeightsPrimvar, "skel:jointWeights")) \

Definition at line 35 of file bindingSchema.h.