Toggle main menu visibility
Main Page
Related Pages
Modules
Namespaces
Namespace List
Namespace Members
All
Functions
Typedefs
Classes
Class List
Class Index
Class Hierarchy
Class Members
All
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
~
Functions
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
~
Variables
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Typedefs
_
a
b
c
d
e
f
h
i
k
l
m
n
o
p
r
s
t
u
v
w
Enumerations
a
c
d
e
f
h
i
k
l
m
o
p
r
s
t
v
w
Enumerator
a
b
c
d
e
i
l
m
n
o
p
r
t
u
Related Functions
b
g
h
o
s
t
Files
File List
File Members
All
_
a
c
g
h
j
n
o
p
s
t
u
v
w
Functions
a
c
g
h
j
n
o
p
s
t
u
v
w
Variables
Typedefs
a
g
n
p
s
t
u
Enumerations
Enumerator
Macros
_
a
g
n
p
s
t
u
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Modules
Pages
Loading...
Searching...
No Matches
buildMode.h
1
//
2
// Copyright 2016 Pixar
3
//
4
// Licensed under the terms set forth in the LICENSE.txt file available at
5
// https://openusd.org/license.
6
//
7
#ifndef PXR_BASE_ARCH_BUILD_MODE_H
8
#define PXR_BASE_ARCH_BUILD_MODE_H
9
10
#include "
pxr/pxr.h
"
11
#include "pxr/base/arch/defines.h"
12
13
PXR_NAMESPACE_OPEN_SCOPE
14
15
struct
ArchBuildMode {
16
// Check if the build system has specified a build mode, falling
17
// back to commonly-used macros if it has not. (Typically, _DEBUG
18
// is defined by Visual Studio and DEBUG by Xcode for debug-mode builds)
19
#if defined(BUILD_OPTLEVEL_DEV) || defined(_DEBUG) || defined(DEBUG)
20
enum
{ DEV_BUILD = 1 };
21
#else
22
enum
{ DEV_BUILD = 0 };
23
#endif
24
};
25
26
#define ARCH_DEV_BUILD ArchBuildMode::DEV_BUILD
27
28
PXR_NAMESPACE_CLOSE_SCOPE
29
30
#endif
// PXR_BASE_ARCH_BUILD_MODE_H
pxr.h
pxr
base
arch
buildMode.h
© Copyright 2024, Pixar Animation Studios. |
Terms of Use
| Generated on Thu Oct 24 2024 22:27:04 by
1.9.6