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Manages tasks necessary to render an image (or perform picking) as well as the related render buffers, lights and a free camera. More...
#include <taskControllerSceneIndex.h>
Inheritance diagram for HdxTaskControllerSceneIndex:Classes | |
| struct | Parameters |
| All prims in this scene index are under prefix. More... | |
Public Types | |
| using | AovDescriptorCallback = std::function< HdAovDescriptor(const TfToken &name)> |
Public Types inherited from TfRefBase | |
| typedef void(* | UniqueChangedFuncPtr) (TfRefBase const *, bool) |
Public Member Functions | |
| HDX_API HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const override |
| Returns a pair of (prim type, datasource). | |
| HDX_API SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const override |
| Returns the paths of all scene index prims located immediately below primPath. | |
| HDX_API SdfPathVector | GetRenderingTaskPaths () const |
| Obtain paths to the tasks managed by the task controller, for image generation. | |
| HDX_API SdfPathVector | GetPickingTaskPaths () const |
| Obtain paths to tasks managed by the task controller, for picking. | |
| HDX_API SdfPath | GetRenderBufferPath (const TfToken &aovName) const |
| Get the path to the buffer for a rendered output. | |
| HDX_API void | SetCollection (const HdRprimCollection &collection) |
| Set the collection to be rendered. | |
| HDX_API void | SetRenderParams (const HdxRenderTaskParams ¶ms) |
| Set the render params. | |
| HDX_API void | SetRenderTags (const TfTokenVector &renderTags) |
| Set the "view" opinion of the scenes render tags. | |
| HDX_API void | SetRenderOutputs (const TfTokenVector &aovNames) |
| Set the list of outputs to be rendered. | |
| HDX_API void | SetViewportRenderOutput (TfToken const &aovName) |
| Set which output should be rendered to the viewport. | |
| HDX_API void | SetRenderOutputSettings (TfToken const &aovName, const HdAovDescriptor &desc) |
| Set custom parameters for an AOV. | |
| HDX_API HdAovDescriptor | GetRenderOutputSettings (const TfToken &aovName) const |
| Get parameters for an AOV. | |
| HDX_API void | SetPresentationOutput (const TfToken &api, const VtValue &framebuffer) |
| The destination API (e.g., OpenGL, see hgiInterop for details) and framebuffer that the AOVs are presented into. | |
| HDX_API void | SetLightingState (GlfSimpleLightingContextPtr const &src) |
| Set the lighting state for the scene. | |
| HDX_API void | SetRenderBufferSize (const GfVec2i &size) |
| Set the size of the render buffers backing the AOVs. | |
| HDX_API void | SetFraming (const CameraUtilFraming &framing) |
| Determines how the filmback of the camera is mapped into the pixels of the render buffer and what pixels of the render buffer will be rendered into. | |
| HDX_API void | SetOverrideWindowPolicy (const std::optional< CameraUtilConformWindowPolicy > &policy) |
| Specifies whether to force a window policy when conforming the frustum of the camera to match the display window of the camera framing. | |
| HDX_API void | SetCameraPath (const SdfPath &path) |
| – Scene camera – Set the camera param on tasks to a USD camera path. | |
| HDX_API void | SetRenderViewport (const GfVec4d &viewport) |
| Set the viewport param on tasks. | |
| HDX_API void | SetFreeCameraMatrices (const GfMatrix4d &viewMatrix, const GfMatrix4d &projectionMatrix) |
| – Free camera – Set the view and projection matrices for the free camera. | |
| HDX_API void | SetFreeCameraClipPlanes (const std::vector< GfVec4d > &clipPlanes) |
| Set the free camera clip planes. | |
| HDX_API void | SetEnableSelection (bool enable) |
| Turns the selection task on or off. | |
| HDX_API void | SetSelectionColor (const GfVec4f &color) |
| Set the selection color. | |
| HDX_API void | SetSelectionLocateColor (const GfVec4f &color) |
| Set the selection locate (over) color. | |
| HDX_API void | SetSelectionEnableOutline (bool enableOutline) |
| Set if the selection highlight should be rendered as an outline around the selected objects or as a solid color overlaid on top of them. | |
| HDX_API void | SetSelectionOutlineRadius (unsigned int radius) |
| Set the selection outline radius (thickness) in pixels. | |
| HDX_API void | SetEnableShadows (bool enable) |
| Turns the shadow task on or off. | |
| HDX_API void | SetShadowParams (const HdxShadowTaskParams ¶ms) |
| Set the shadow params. | |
| HDX_API void | SetColorCorrectionParams (const HdxColorCorrectionTaskParams ¶ms) |
| Configure color correction by settings params. | |
| HDX_API void | SetBBoxParams (const HdxBoundingBoxTaskParams ¶ms) |
| Set the bounding box params. | |
| HDX_API void | SetEnablePresentation (bool enabled) |
| Enable / disable presenting the render to bound framebuffer. | |
Public Member Functions inherited from HdSceneIndexBase | |
| HD_API void | AddObserver (const HdSceneIndexObserverPtr &observer) |
| Adds an observer to this scene index. | |
| HD_API void | RemoveObserver (const HdSceneIndexObserverPtr &observer) |
| Removes an observer from this scene index; the given observer will no longer be forwarded notices. | |
| virtual HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const =0 |
| Returns a pair of (prim type, datasource). | |
| virtual SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const =0 |
| Returns the paths of all scene index prims located immediately below primPath. | |
| HdDataSourceBaseHandle | GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const |
| A convenience function: look up the object at primPath, and if successful return the datasource at locator within that prim. | |
| HD_API void | SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
| Sends a message with optional arguments to this and any upstream input scene indices. | |
| HD_API std::string | GetDisplayName () const |
| Returns a value previously set by SetDisplayName. | |
| HD_API void | SetDisplayName (const std::string &n) |
| Allows for scene index instances to be identified in a more contextually relevant way. | |
| HD_API void | AddTag (const TfToken &tag) |
| Adds a specified tag token to a scene index instance. | |
| HD_API void | RemoveTag (const TfToken &tag) |
| Removes a specified tag token to a scene index instance. | |
| HD_API bool | HasTag (const TfToken &tag) const |
| Returns true if a specified tag token has been added to a scene index instance. | |
| HD_API TfTokenVector | GetTags () const |
| Returns all tag tokens currently added to a scene index instance. | |
Public Member Functions inherited from TfRefBase | |
| TfRefBase (TfRefBase const &) | |
| TfRefBase & | operator= (TfRefBase const &) |
| size_t | GetCurrentCount () const |
| Return the current reference count of this object. | |
| bool | IsUnique () const |
Return true if only one TfRefPtr points to this object. | |
| void | SetShouldInvokeUniqueChangedListener (bool shouldCall) |
Public Member Functions inherited from TfWeakBase | |
| TfWeakBase (const TfWeakBase &) | |
| const TfWeakBase & | __GetTfWeakBase__ () const |
| const TfWeakBase & | operator= (const TfWeakBase &) |
| void | EnableNotification2 () const |
| TF_API void const * | GetUniqueIdentifier () const |
Static Public Member Functions | |
| static HDX_API HdxTaskControllerSceneIndexRefPtr | New (const Parameters ¶ms) |
| C'tor. | |
Static Public Member Functions inherited from TfRefBase | |
| static TF_API void | SetUniqueChangedListener (UniqueChangedListener listener) |
Friends | |
| class | _Observer |
Additional Inherited Members | |
Protected Member Functions inherited from HdSceneIndexBase | |
| HD_API void | _SendPrimsAdded (const HdSceneIndexObserver::AddedPrimEntries &entries) |
| Notify attached observers of prims added to the scene. | |
| HD_API void | _SendPrimsRemoved (const HdSceneIndexObserver::RemovedPrimEntries &entries) |
| Notify attached observers of prims removed from the scene. | |
| HD_API void | _SendPrimsDirtied (const HdSceneIndexObserver::DirtiedPrimEntries &entries) |
| Notify attached observers of datasource invalidations from the scene. | |
| HD_API void | _SendPrimsRenamed (const HdSceneIndexObserver::RenamedPrimEntries &entries) |
| Notify attached observers of prims (and their descendents) which have been renamed or reparented. | |
| HD_API bool | _IsObserved () const |
| Returns whether the scene index has any registered observers; this information can be used to skip work preparing notices when there are no observers. | |
| virtual HD_API void | _SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
| Implement in order to react directly to system messages sent from downstream. | |
Protected Member Functions inherited from TfWeakBase | |
| TfRefPtr< Tf_Remnant > | _Register () const |
| template<class T > | |
| TfRefPtr< Tf_Remnant > | _Register (T *tempRmnt) const |
| bool | _HasRemnant () const |
Manages tasks necessary to render an image (or perform picking) as well as the related render buffers, lights and a free camera.
Note that the set of necessary tasks is different for Storm and other renderers. Thus, the c'tor needs to be given the renderer plugin name.
It is a Hydra 2.0 implementation replacing the HdxTaskController. For now, the API and behavior is the same as that of the HdxTaskController.
Definition at line 51 of file taskControllerSceneIndex.h.
| struct HdxTaskControllerSceneIndex::Parameters |
All prims in this scene index are under prefix.
The client needs to wrap HdRenderDelegate::GetDefaultAovDescriptor in aovDescriptorCallback (the API on HdRenderDelegate might change). gpuEnabled decides whether the present task is run for non-Storm renderers.
Definition at line 63 of file taskControllerSceneIndex.h.
| Class Members | ||
|---|---|---|
| const AovDescriptorCallback | aovDescriptorCallback | |
| bool | gpuEnabled | |
| bool | isForStorm | |
| const SdfPath | prefix | |
| using AovDescriptorCallback = std::function<HdAovDescriptor(const TfToken &name)> |
Definition at line 54 of file taskControllerSceneIndex.h.
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overridevirtual |
Returns the paths of all scene index prims located immediately below primPath.
This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath. The traveral is expected to give exactly the set of paths where prim exists as defined in GetPrim. The traversal is also expected to give the same set of prims as the flattening of the scene index's PrimsAdded and PrimsRemoved messages.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.
| HDX_API SdfPathVector GetPickingTaskPaths | ( | ) | const |
Obtain paths to tasks managed by the task controller, for picking.
|
overridevirtual |
Returns a pair of (prim type, datasource).
A prim exists at primPath if and only if datasource is a non-null pointer. In particular, we consider the prim to exist even if the prim type or the container that datasource points to is empty.
Note that we require GetChildPrimPaths to be consistent with this notion of prim existence. That is, unless primPath is the absolute root path, the prim at primPath exists if and only if primPath is contained in GetChildPrimPaths of the parent path.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.
Get the path to the buffer for a rendered output.
Note: the caller should call Resolve(), as HdxTaskController doesn't guarantee the buffer will be resolved.
| HDX_API SdfPathVector GetRenderingTaskPaths | ( | ) | const |
Obtain paths to the tasks managed by the task controller, for image generation.
Execution API The tasks returned will be different based on current renderer state.
| HDX_API HdAovDescriptor GetRenderOutputSettings | ( | const TfToken & | aovName | ) | const |
Get parameters for an AOV.
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static |
C'tor.
| HDX_API void SetBBoxParams | ( | const HdxBoundingBoxTaskParams & | params | ) |
Set the bounding box params.
Bounding Box API
| HDX_API void SetCameraPath | ( | const SdfPath & | path | ) |
– Scene camera – Set the camera param on tasks to a USD camera path.
| HDX_API void SetCollection | ( | const HdRprimCollection & | collection | ) |
Set the collection to be rendered.
Rendering API
| HDX_API void SetColorCorrectionParams | ( | const HdxColorCorrectionTaskParams & | params | ) |
Configure color correction by settings params.
Color Correction API
| HDX_API void SetEnablePresentation | ( | bool | enabled | ) |
Enable / disable presenting the render to bound framebuffer.
Present API An application may choose to manage the AOVs that are rendered into itself and skip the task controller's presentation.
| HDX_API void SetEnableSelection | ( | bool | enable | ) |
Turns the selection task on or off.
Selection API
| HDX_API void SetEnableShadows | ( | bool | enable | ) |
Turns the shadow task on or off.
Shadow API
| HDX_API void SetFraming | ( | const CameraUtilFraming & | framing | ) |
Determines how the filmback of the camera is mapped into the pixels of the render buffer and what pixels of the render buffer will be rendered into.
| HDX_API void SetFreeCameraClipPlanes | ( | const std::vector< GfVec4d > & | clipPlanes | ) |
Set the free camera clip planes.
(Note: Scene cameras use clipping planes authored on the camera prim)
| HDX_API void SetFreeCameraMatrices | ( | const GfMatrix4d & | viewMatrix, |
| const GfMatrix4d & | projectionMatrix | ||
| ) |
– Free camera – Set the view and projection matrices for the free camera.
Note: The projection matrix must be pre-adjusted for the window policy.
| HDX_API void SetLightingState | ( | GlfSimpleLightingContextPtr const & | src | ) |
Set the lighting state for the scene.
Lighting API HdxTaskControllerSceneIndex maintains a set of light sprims with data set from the lights in "src".
| src | Lighting state to implement. |
| HDX_API void SetOverrideWindowPolicy | ( | const std::optional< CameraUtilConformWindowPolicy > & | policy | ) |
Specifies whether to force a window policy when conforming the frustum of the camera to match the display window of the camera framing.
The destination API (e.g., OpenGL, see hgiInterop for details) and framebuffer that the AOVs are presented into.
The framebuffer is a VtValue that encoding a framebuffer in a destination API specific way. E.g., a uint32_t (aka GLuint) for framebuffer object for OpenGL.
| HDX_API void SetRenderBufferSize | ( | const GfVec2i & | size | ) |
Set the size of the render buffers backing the AOVs.
Camera and Framing API GUI applications should set this to the size of the window.
| HDX_API void SetRenderOutputs | ( | const TfTokenVector & | aovNames | ) |
Set the list of outputs to be rendered.
AOV API If outputs.size() == 1, this will send that output to the viewport via a colorizer task. Note: names should come from HdAovTokens.
| HDX_API void SetRenderOutputSettings | ( | TfToken const & | aovName, |
| const HdAovDescriptor & | desc | ||
| ) |
Set custom parameters for an AOV.
| HDX_API void SetRenderParams | ( | const HdxRenderTaskParams & | params | ) |
Set the render params.
Note: params.viewport will be overwritten, since it comes from SetRenderViewport. XXX: For GL renders, HdxTaskControllerSceneIndex relies on the caller to correctly set GL_SAMPLE_ALPHA_TO_COVERAGE.
| HDX_API void SetRenderTags | ( | const TfTokenVector & | renderTags | ) |
Set the "view" opinion of the scenes render tags.
The opinion is the base opinion for the entire scene. Individual tasks (such as the shadow task) may have a stronger opinion and override this opinion
| HDX_API void SetRenderViewport | ( | const GfVec4d & | viewport | ) |
Set the viewport param on tasks.
| HDX_API void SetSelectionColor | ( | const GfVec4f & | color | ) |
Set the selection color.
| HDX_API void SetSelectionEnableOutline | ( | bool | enableOutline | ) |
Set if the selection highlight should be rendered as an outline around the selected objects or as a solid color overlaid on top of them.
| HDX_API void SetSelectionLocateColor | ( | const GfVec4f & | color | ) |
Set the selection locate (over) color.
| HDX_API void SetSelectionOutlineRadius | ( | unsigned int | radius | ) |
Set the selection outline radius (thickness) in pixels.
This is only relevant if the highlight is meant to be rendered as an outline (if SetSelectionRenderOutline(true) is called).
| HDX_API void SetShadowParams | ( | const HdxShadowTaskParams & | params | ) |
Set the shadow params.
Note: params.camera will be overwritten, since it comes from SetCameraPath/SetCameraState.
| HDX_API void SetViewportRenderOutput | ( | TfToken const & | aovName | ) |
Set which output should be rendered to the viewport.
The empty token disables viewport rendering.
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friend |
Definition at line 310 of file taskControllerSceneIndex.h.