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Abstract base class that defines render settings that can be specified on either a RenderSettings prim or a RenderProduct prim. More...
#include <settingsBase.h>
Public Member Functions | |
UsdRenderSettingsBase (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdRenderSettingsBase on UsdPrim prim . | |
UsdRenderSettingsBase (const UsdSchemaBase &schemaObj) | |
Construct a UsdRenderSettingsBase on the prim held by schemaObj . | |
virtual USDRENDER_API | ~UsdRenderSettingsBase () |
Destructor. | |
USDRENDER_API UsdAttribute | GetResolutionAttr () const |
The image pixel resolution, corresponding to the camera's screen window. | |
USDRENDER_API UsdAttribute | CreateResolutionAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetResolutionAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetPixelAspectRatioAttr () const |
The aspect ratio (width/height) of image pixels. | |
USDRENDER_API UsdAttribute | CreatePixelAspectRatioAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetPixelAspectRatioAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetAspectRatioConformPolicyAttr () const |
Indicates the policy to use to resolve an aspect ratio mismatch between the camera aperture and image settings. | |
USDRENDER_API UsdAttribute | CreateAspectRatioConformPolicyAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetAspectRatioConformPolicyAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetDataWindowNDCAttr () const |
dataWindowNDC specifies the axis-aligned rectangular region in the adjusted aperture window within which the renderer should produce data. | |
USDRENDER_API UsdAttribute | CreateDataWindowNDCAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetDataWindowNDCAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetInstantaneousShutterAttr () const |
Deprecated - use disableMotionBlur instead. | |
USDRENDER_API UsdAttribute | CreateInstantaneousShutterAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetInstantaneousShutterAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetDisableMotionBlurAttr () const |
Disable all motion blur by setting the shutter interval of the targeted camera to [0,0] - that is, take only one sample, namely at the current time code. | |
USDRENDER_API UsdAttribute | CreateDisableMotionBlurAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetDisableMotionBlurAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetDisableDepthOfFieldAttr () const |
Disable all depth of field by setting F-stop of the targeted camera to infinity. | |
USDRENDER_API UsdAttribute | CreateDisableDepthOfFieldAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetDisableDepthOfFieldAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdRelationship | GetCameraRel () const |
The camera relationship specifies the primary camera to use in a render. | |
USDRENDER_API UsdRelationship | CreateCameraRel () const |
See GetCameraRel(), and also Create vs Get Property Methods for when to use Get vs Create. | |
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UsdTyped (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdTyped on UsdPrim prim . | |
UsdTyped (const UsdSchemaBase &schemaObj) | |
Construct a UsdTyped on the prim held by schemaObj . | |
virtual USD_API | ~UsdTyped () |
Destructor. | |
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bool | IsConcrete () const |
Returns whether or not this class corresponds to a concrete instantiable prim type in scene description. | |
bool | IsTyped () const |
Returns whether or not this class inherits from UsdTyped. | |
bool | IsAPISchema () const |
Returns whether this is an API schema or not. | |
bool | IsAppliedAPISchema () const |
Returns whether this is an applied API schema or not. | |
bool | IsMultipleApplyAPISchema () const |
Returns whether this is an applied API schema or not. | |
UsdSchemaKind | GetSchemaKind () const |
Returns the kind of schema this class is. | |
USD_API | UsdSchemaBase (const UsdPrim &prim=UsdPrim()) |
Construct and store prim as the held prim. | |
USD_API | UsdSchemaBase (const UsdSchemaBase &otherSchema) |
Construct and store for the same prim held by otherSchema . | |
virtual USD_API | ~UsdSchemaBase () |
Destructor. | |
UsdPrim | GetPrim () const |
Return this schema object's held prim. | |
SdfPath | GetPath () const |
Shorthand for GetPrim()->GetPath(). | |
USD_API const UsdPrimDefinition * | GetSchemaClassPrimDefinition () const |
Return the prim definition associated with this schema instance if one exists, otherwise return null. | |
USD_API | operator bool () const |
Return true if this schema object is compatible with its held prim, false otherwise. | |
Static Public Member Functions | |
static USDRENDER_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. | |
static USDRENDER_API UsdRenderSettingsBase | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdRenderSettingsBase holding the prim adhering to this schema at path on stage . | |
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static USD_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. | |
static USD_API UsdTyped | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdTyped holding the prim adhering to this schema at path on stage . | |
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static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractTyped |
Compile time constant representing what kind of schema this class is. | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. | |
Protected Member Functions | |
USDRENDER_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. | |
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USD_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. | |
USD_API bool | _IsCompatible () const override |
Subclasses may override _IsCompatible to do specific compatibility checking with the given prim, such as type compatibility or value compatibility. | |
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virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
Abstract base class that defines render settings that can be specified on either a RenderSettings prim or a RenderProduct prim.
For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdRenderTokens. So to set an attribute to the value "rightHanded", use UsdRenderTokens->rightHanded as the value.
Definition at line 47 of file settingsBase.h.
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inlineexplicit |
Construct a UsdRenderSettingsBase on UsdPrim prim
.
Equivalent to UsdRenderSettingsBase::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 59 of file settingsBase.h.
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inlineexplicit |
Construct a UsdRenderSettingsBase on the prim held by schemaObj
.
Should be preferred over UsdRenderSettingsBase(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 67 of file settingsBase.h.
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virtual |
Destructor.
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overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdTyped.
USDRENDER_API UsdAttribute CreateAspectRatioConformPolicyAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetAspectRatioConformPolicyAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdRelationship CreateCameraRel | ( | ) | const |
See GetCameraRel(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdAttribute CreateDataWindowNDCAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetDataWindowNDCAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdAttribute CreateDisableDepthOfFieldAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetDisableDepthOfFieldAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdAttribute CreateDisableMotionBlurAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetDisableMotionBlurAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdAttribute CreateInstantaneousShutterAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetInstantaneousShutterAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdAttribute CreatePixelAspectRatioAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetPixelAspectRatioAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdAttribute CreateResolutionAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetResolutionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
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static |
Return a UsdRenderSettingsBase holding the prim adhering to this schema at path
on stage
.
If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDRENDER_API UsdAttribute GetAspectRatioConformPolicyAttr | ( | ) | const |
Indicates the policy to use to resolve an aspect ratio mismatch between the camera aperture and image settings.
This policy allows a standard render setting to do something reasonable given varying camera inputs.
The camera aperture aspect ratio is determined by the aperture atributes on the UsdGeomCamera.
The image aspect ratio is determined by the resolution and pixelAspectRatio attributes in the render settings.
Declaration | uniform token aspectRatioConformPolicy = "expandAperture" |
C++ Type | TfToken |
Usd Type | SdfValueTypeNames->Token |
Variability | SdfVariabilityUniform |
Allowed Values | expandAperture, cropAperture, adjustApertureWidth, adjustApertureHeight, adjustPixelAspectRatio |
USDRENDER_API UsdRelationship GetCameraRel | ( | ) | const |
The camera relationship specifies the primary camera to use in a render.
It must target a UsdGeomCamera.
USDRENDER_API UsdAttribute GetDataWindowNDCAttr | ( | ) | const |
dataWindowNDC specifies the axis-aligned rectangular region in the adjusted aperture window within which the renderer should produce data.
It is specified as (xmin, ymin, xmax, ymax) in normalized device coordinates, where the range 0 to 1 corresponds to the aperture. (0,0) corresponds to the bottom-left corner and (1,1) corresponds to the upper-right corner.
Specifying a window outside the unit square will produce overscan data. Specifying a window that does not cover the unit square will produce a cropped render.
A pixel is included in the rendered result if the pixel center is contained by the data window. This is consistent with standard rules used by polygon rasterization engines. UsdRenderRasterization
The data window is expressed in NDC so that cropping and overscan may be resolution independent. In interactive workflows, incremental cropping and resolution adjustment may be intermixed to isolate and examine parts of the scene. In compositing workflows, overscan may be used to support image post-processing kernels, and reduced-resolution proxy renders may be used for faster iteration.
The dataWindow:ndc coordinate system references the aperture after any adjustments required by aspectRatioConformPolicy.
Declaration | uniform float4 dataWindowNDC = (0, 0, 1, 1) |
C++ Type | GfVec4f |
Usd Type | SdfValueTypeNames->Float4 |
Variability | SdfVariabilityUniform |
USDRENDER_API UsdAttribute GetDisableDepthOfFieldAttr | ( | ) | const |
Disable all depth of field by setting F-stop of the targeted camera to infinity.
Declaration | uniform bool disableDepthOfField = 0 |
C++ Type | bool |
Usd Type | SdfValueTypeNames->Bool |
Variability | SdfVariabilityUniform |
USDRENDER_API UsdAttribute GetDisableMotionBlurAttr | ( | ) | const |
Disable all motion blur by setting the shutter interval of the targeted camera to [0,0] - that is, take only one sample, namely at the current time code.
Declaration | uniform bool disableMotionBlur = 0 |
C++ Type | bool |
Usd Type | SdfValueTypeNames->Bool |
Variability | SdfVariabilityUniform |
USDRENDER_API UsdAttribute GetInstantaneousShutterAttr | ( | ) | const |
Deprecated - use disableMotionBlur instead.
Override the targeted camera's shutterClose to be equal to the value of its shutterOpen, to produce a zero-width shutter interval. This gives us a convenient way to disable motion blur.
Declaration | uniform bool instantaneousShutter = 0 |
C++ Type | bool |
Usd Type | SdfValueTypeNames->Bool |
Variability | SdfVariabilityUniform |
USDRENDER_API UsdAttribute GetPixelAspectRatioAttr | ( | ) | const |
The aspect ratio (width/height) of image pixels.
The default ratio 1.0 indicates square pixels.
Declaration | uniform float pixelAspectRatio = 1 |
C++ Type | float |
Usd Type | SdfValueTypeNames->Float |
Variability | SdfVariabilityUniform |
USDRENDER_API UsdAttribute GetResolutionAttr | ( | ) | const |
The image pixel resolution, corresponding to the camera's screen window.
Declaration | uniform int2 resolution = (2048, 1080) |
C++ Type | GfVec2i |
Usd Type | SdfValueTypeNames->Int2 |
Variability | SdfVariabilityUniform |
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
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friend |
Definition at line 106 of file settingsBase.h.
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 53 of file settingsBase.h.