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RiRenderPassAPI is an API schema that provides a mechanism to set certain Ri statements on each prim in a collection, for a given RenderPass prim. More...
#include <renderPassAPI.h>
Public Member Functions | |
UsdRiRenderPassAPI (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdRiRenderPassAPI on UsdPrim prim . | |
UsdRiRenderPassAPI (const UsdSchemaBase &schemaObj) | |
Construct a UsdRiRenderPassAPI on the prim held by schemaObj . | |
virtual USDRI_API | ~UsdRiRenderPassAPI () |
Destructor. | |
USDRI_API UsdCollectionAPI | GetCameraVisibilityCollectionAPI () const |
Return the UsdCollectionAPI interface used for examining and modifying the camera visibility collection of this prim. | |
USDRI_API UsdCollectionAPI | GetMatteCollectionAPI () const |
Return the UsdCollectionAPI interface used for examining and modifying the matte collection of this prim. | |
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UsdAPISchemaBase (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdAPISchemaBase on UsdPrim prim . | |
UsdAPISchemaBase (const UsdSchemaBase &schemaObj) | |
Construct a UsdAPISchemaBase on the prim held by schemaObj . | |
virtual USD_API | ~UsdAPISchemaBase ()=0 |
Destructor. | |
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bool | IsConcrete () const |
Returns whether or not this class corresponds to a concrete instantiable prim type in scene description. | |
bool | IsTyped () const |
Returns whether or not this class inherits from UsdTyped. | |
bool | IsAPISchema () const |
Returns whether this is an API schema or not. | |
bool | IsAppliedAPISchema () const |
Returns whether this is an applied API schema or not. | |
bool | IsMultipleApplyAPISchema () const |
Returns whether this is an applied API schema or not. | |
UsdSchemaKind | GetSchemaKind () const |
Returns the kind of schema this class is. | |
USD_API | UsdSchemaBase (const UsdPrim &prim=UsdPrim()) |
Construct and store prim as the held prim. | |
USD_API | UsdSchemaBase (const UsdSchemaBase &otherSchema) |
Construct and store for the same prim held by otherSchema . | |
virtual USD_API | ~UsdSchemaBase () |
Destructor. | |
UsdPrim | GetPrim () const |
Return this schema object's held prim. | |
SdfPath | GetPath () const |
Shorthand for GetPrim()->GetPath(). | |
USD_API const UsdPrimDefinition * | GetSchemaClassPrimDefinition () const |
Return the prim definition associated with this schema instance if one exists, otherwise return null. | |
USD_API | operator bool () const |
Return true if this schema object is compatible with its held prim, false otherwise. | |
Static Public Member Functions | |
static USDRI_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. | |
static USDRI_API UsdRiRenderPassAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdRiRenderPassAPI holding the prim adhering to this schema at path on stage . | |
static USDRI_API bool | CanApply (const UsdPrim &prim, std::string *whyNot=nullptr) |
Returns true if this single-apply API schema can be applied to the given prim . | |
static USDRI_API UsdRiRenderPassAPI | Apply (const UsdPrim &prim) |
Applies this single-apply API schema to the given prim . | |
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static USD_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. | |
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static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::SingleApplyAPI |
Compile time constant representing what kind of schema this class is. | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. | |
Protected Member Functions | |
USDRI_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. | |
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USD_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. | |
UsdAPISchemaBase (const UsdPrim &prim, const TfToken &instanceName) | |
Construct a multiple-apply UsdAPISchemaBase on UsdPrim prim with the specified instanceName . | |
UsdAPISchemaBase (const UsdSchemaBase &schemaObj, const TfToken &instanceName) | |
Construct a multiple-apply UsdAPISchemaBase on the prim held by schemaObj with the given instanceName . | |
const TfToken & | _GetInstanceName () const |
Returns the instance name of the API schema object belonging to a multiple-apply API schema. | |
USD_API bool | _IsCompatible () const override |
Check whether this APISchema object is valid for the currently held prim. | |
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virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
Additional Inherited Members | |
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static USD_API TfTokenVector | _GetMultipleApplyInstanceNames (const UsdPrim &prim, const TfType &schemaType) |
Returns a vector of names of API schema objects belonging to a multiple-apply API schema applied to a given prim. | |
RiRenderPassAPI is an API schema that provides a mechanism to set certain Ri statements on each prim in a collection, for a given RenderPass prim.
The objects that are relevant to the render is specified via the cameraVisibility collection (UsdCollectionAPI) and can be accessed via GetCameraVisibilityCollectionAPI(). Each prim in the collection will have ri:visible:camera set to 1. By default everything in the scene should be visible to camera, so this collection sets includeRoot to 1.
The objects that are relevant to the render is specified via the matte collection (UsdCollectionAPI) and can be accessed via GetMatteCollectionAPI(). Each prim in the collection will have ri:matte set to 1. By default everything in the scene should render normally, so this collection sets includeRoot to 0.
Definition at line 60 of file renderPassAPI.h.
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inlineexplicit |
Construct a UsdRiRenderPassAPI on UsdPrim prim
.
Equivalent to UsdRiRenderPassAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 72 of file renderPassAPI.h.
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inlineexplicit |
Construct a UsdRiRenderPassAPI on the prim held by schemaObj
.
Should be preferred over UsdRiRenderPassAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 80 of file renderPassAPI.h.
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virtual |
Destructor.
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overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdAPISchemaBase.
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static |
Applies this single-apply API schema to the given prim
.
This information is stored by adding "RiRenderPassAPI" to the token-valued, listOp metadata apiSchemas on the prim.
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static |
Returns true if this single-apply API schema can be applied to the given prim
.
If this schema can not be a applied to the prim, this returns false and, if provided, populates whyNot
with the reason it can not be applied.
Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
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static |
Return a UsdRiRenderPassAPI holding the prim adhering to this schema at path
on stage
.
If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDRI_API UsdCollectionAPI GetCameraVisibilityCollectionAPI | ( | ) | const |
Return the UsdCollectionAPI interface used for examining and modifying the camera visibility collection of this prim.
USDRI_API UsdCollectionAPI GetMatteCollectionAPI | ( | ) | const |
Return the UsdCollectionAPI interface used for examining and modifying the matte collection of this prim.
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
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friend |
Definition at line 158 of file renderPassAPI.h.
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 66 of file renderPassAPI.h.