unitTestHelper.h
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24 #ifndef PXR_IMAGING_HD_UNIT_TEST_HELPER_H
25 #define PXR_IMAGING_HD_UNIT_TEST_HELPER_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hd/api.h"
29 #include "pxr/imaging/hd/engine.h"
30 #include "pxr/imaging/hd/renderPass.h"
31 #include "pxr/imaging/hd/renderPassState.h"
32 #include "pxr/imaging/hd/unitTestDelegate.h"
33 #include "pxr/imaging/hd/unitTestNullRenderDelegate.h"
34 
35 #include "pxr/base/gf/vec4d.h"
36 #include "pxr/base/gf/matrix4d.h"
37 
38 #include <vector>
39 
40 PXR_NAMESPACE_OPEN_SCOPE
41 
42 
51 class Hd_TestDriver final
52 {
53 public:
54  HD_API
55  Hd_TestDriver();
56  HD_API
57  Hd_TestDriver(HdReprSelector const &reprToken);
58  HD_API
59  ~Hd_TestDriver();
60 
62  HD_API
63  void Draw(bool withGuides=false);
64 
66  HD_API
67  void Draw(HdRenderPassSharedPtr const &renderPass, bool withGuides);
68 
70  HD_API
71  void SetCamera(GfMatrix4d const &viewMatrix,
72  GfMatrix4d const &projectionMatrix,
73  CameraUtilFraming const &framing);
74 
76  HD_API
77  void SetCullStyle(HdCullStyle cullStyle);
78 
80  HD_API
81  HdRenderPassSharedPtr const &GetRenderPass();
82 
84  HdRenderPassStateSharedPtr const &GetRenderPassState() const {
85  return _renderPassState;
86  }
87 
89  HdUnitTestDelegate& GetDelegate() { return *_sceneDelegate; }
90 
92  HD_API
93  void SetRepr(HdReprSelector const &reprSelector);
94 
95 private:
96 
97  void _Init(HdReprSelector const &reprSelector);
98 
99  HdEngine _engine;
100  Hd_UnitTestNullRenderDelegate _renderDelegate;
101  HdRenderIndex *_renderIndex;
102  HdUnitTestDelegate *_sceneDelegate;
103  SdfPath _cameraId;
104  HdRenderPassSharedPtr _renderPass;
105  HdRenderPassStateSharedPtr _renderPassState;
106  HdRprimCollection _collection;
107 };
108 
109 PXR_NAMESPACE_CLOSE_SCOPE
110 
111 #endif // PXR_IMAGING_HD_UNIT_TEST_HELPER_H
The Hydra render index is a flattened representation of the client scene graph, which may be composed...
Definition: renderIndex.h:120
Stores a 4x4 matrix of double elements.
Definition: matrix4d.h:88
The application-facing entry point top-level entry point for accessing Hydra.
Definition: engine.h:48
A named, semantic collection of objects.
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
Describes one or more authored display representations for an rprim.
Definition: repr.h:48
A simple delegate class for unit test driver.
Framing information.
Definition: framing.h:79