7#ifndef PXR_IMAGING_HD_RENDER_INDEX_H
8#define PXR_IMAGING_HD_RENDER_INDEX_H
11#include "pxr/imaging/hd/api.h"
12#include "pxr/imaging/hd/version.h"
13#include "pxr/imaging/hd/changeTracker.h"
14#include "pxr/imaging/hd/dirtyList.h"
15#include "pxr/imaging/hd/perfLog.h"
16#include "pxr/imaging/hd/primTypeIndex.h"
17#include "pxr/imaging/hd/resourceRegistry.h"
18#include "pxr/imaging/hd/sortedIds.h"
19#include "pxr/imaging/hd/tokens.h"
21#include "pxr/imaging/hd/sceneIndex.h"
22#include "pxr/imaging/hd/mergingSceneIndex.h"
23#include "pxr/imaging/hd/legacyPrimSceneIndex.h"
24#include "pxr/imaging/hd/legacyTaskFactory.h"
25#include "pxr/imaging/hd/noticeBatchingSceneIndex.h"
27#include "pxr/imaging/hf/perfLog.h"
29#include "pxr/usd/sdf/path.h"
32#include "pxr/base/tf/hashmap.h"
34#include <tbb/enumerable_thread_specific.h>
37#include <unordered_map>
40PXR_NAMESPACE_OPEN_SCOPE
48class HdRenderDelegate;
54using HdDriverVector = std::vector<HdDriver*>;
55using HdRprimCollectionVector = std::vector<HdRprimCollection>;
56using HdTaskSharedPtr = std::shared_ptr<class HdTask>;
57using HdResourceRegistrySharedPtr = std::shared_ptr<class HdResourceRegistry>;
58using HdTaskSharedPtrVector = std::vector<HdTaskSharedPtr>;
59using HdTaskContext = std::unordered_map<
TfToken,
107 typedef std::vector<HdDrawItem const*> HdDrawItemPtrVector;
128 HdRenderDelegate *renderDelegate,
129 HdDriverVector
const& drivers,
130 const std::string &instanceName=std::string(),
131 const std::string &appName=std::string());
144 HdRenderDelegate *renderDelegate,
145 HdDriverVector
const& drivers,
146 HdSceneIndexBaseRefPtr
const &terminalSceneIndex);
184 void SyncAll(HdTaskSharedPtrVector *tasks, HdTaskContext *taskContext);
225 return _rprimMap.find(
id) != _rprimMap.end();
277 return _instancerMap.find(
id) != _instancerMap.end();
294 template <
typename T>
313 return _taskMap.find(
id) != _taskMap.end();
385 void InsertSceneIndex(
386 const HdSceneIndexBaseRefPtr &inputScene,
387 SdfPath const& scenePathPrefix,
388 bool needsPrefixing =
true);
391 void RemoveSceneIndex(
392 const HdSceneIndexBaseRefPtr &inputScene);
411 HdDriverVector
const& GetDrivers()
const;
459 std::string GetInstanceName()
const;
465 HdRenderDelegate *renderDelegate,
466 HdDriverVector
const& drivers,
467 const std::string &instanceName,
468 const std::string &appName,
469 HdSceneIndexBaseRefPtr
const &terminalSceneIndex);
477 void _CompactPrimIds();
480 void _AllocatePrimId(
HdRprim* prim);
482 using HdTaskCreateFnc =
488 void _InsertSceneDelegateTask(
491 HdLegacyTaskFactorySharedPtr factory);
493 template <
typename T>
494 static inline const TfToken & _GetTypeId();
516 void _InsertRprim(
TfToken const& typeId,
519 void _InsertSprim(
TfToken const& typeId,
522 void _InsertBprim(
TfToken const& typeId,
529 HdTaskSharedPtr
const &task);
531 void _RemoveRprim(
SdfPath const&
id);
534 void _RemoveInstancer(
SdfPath const&
id);
536 void _RemoveRprimSubtree(
const SdfPath &root,
538 void _RemoveInstancerSubtree(
const SdfPath &root,
540 void _RemoveExtComputationSubtree(
const SdfPath &root,
542 void _RemoveTaskSubtree(
const SdfPath &root,
544 void _RemoveTask(
SdfPath const &
id);
555 class _NoticeBatchingContext;
557 HdLegacyPrimSceneIndexRefPtr _emulationSceneIndex;
558 std::unique_ptr<_NoticeBatchingContext> _emulationBatchingCtx;
560 std::unique_ptr<class HdSceneIndexAdapterSceneDelegate> _siSd;
562 HdMergingSceneIndexRefPtr _mergingSceneIndex;
563 std::unique_ptr<_NoticeBatchingContext> _mergingBatchingCtx;
565 HdSceneIndexBaseRefPtr _terminalSceneIndex;
569 HdTaskSharedPtr task;
572 typedef std::unordered_map<SdfPath, _TaskInfo, SdfPath::Hash> _TaskMap;
573 typedef TfHashMap<SdfPath, _RprimInfo, SdfPath::Hash> _RprimMap;
574 typedef std::vector<SdfPath> _RprimPrimIDVector;
576 typedef Hd_PrimTypeIndex<HdSprim> _SprimIndex;
577 typedef Hd_PrimTypeIndex<HdBprim> _BprimIndex;
580 Hd_SortedIds _rprimIds;
582 _RprimPrimIDVector _rprimPrimIdMap;
586 _SprimIndex _sprimIndex;
587 _BprimIndex _bprimIndex;
591 typedef TfHashMap<SdfPath, HdInstancer*, SdfPath::Hash> _InstancerMap;
592 _InstancerMap _instancerMap;
594 HdRenderDelegate *_renderDelegate;
595 HdDriverVector _drivers;
598 std::string _instanceName;
603 HdRprimCollectionVector _collectionsToSync;
609 void _InitPrimTypes();
612 bool _CreateFallbackPrims();
615 void _DestroyFallbackPrims();
617 typedef tbb::enumerable_thread_specific<HdDrawItemPtrVector>
618 _ConcurrentDrawItems;
620 void _AppendDrawItems(
const SdfPathVector &rprimIds,
624 _ConcurrentDrawItems* result);
629 static void _ConfigureReprs();
644 _InsertSceneDelegateTask(
645 delegate,
id, HdMakeLegacyTaskFactory<T>());
648PXR_NAMESPACE_CLOSE_SCOPE
Bprim (buffer prim) is a base class of managing a blob of data that is used to communicate between th...
Tracks changes from the HdSceneDelegate, providing invalidation cues to the render engine.
Used for faster iteration of dirty Rprims by the render index.
A draw item is a light-weight representation of an HdRprim's resources and material to be used for re...
HdDriver represents a device object, commonly a render device, that is owned by the application and p...
Hydra Representation of a Client defined computation.
This class exists to facilitate point cloud style instancing.
The Hydra render index is a flattened representation of the client scene graph, which may be composed...
HD_API void MergingSceneIndexNoticeBatchEnd()
Flushes any queued scene index observer notices from the merging scene index and disables further que...
static HD_API HdRenderIndex * New(HdRenderDelegate *renderDelegate, HdDriverVector const &drivers, const std::string &instanceName=std::string(), const std::string &appName=std::string())
Create a render index with the given render delegate.
HD_API HdInstancer * GetInstancer(SdfPath const &id) const
Returns the instancer of id.
HD_API void RemoveRprim(SdfPath const &id)
Remove a rprim from index.
HD_API HdTaskSharedPtr const & GetTask(SdfPath const &id) const
Returns the task for the given id.
HD_API void RemoveInstancer(SdfPath const &id)
Remove an instancer from index.
HD_API SdfPathVector GetBprimSubtree(TfToken const &typeId, SdfPath const &root)
Returns the subtree rooted under the given path for the given bprim type.
HD_API void RemoveTask(SdfPath const &id)
void InsertTask(HdSceneDelegate *delegate, SdfPath const &id)
TfToken UpdateRenderTag(SdfPath const &id, HdDirtyBits bits)
Like GetRenderTag, but updates the render tag if dirty.
HD_API bool IsBprimTypeSupported(TfToken const &typeId) const
Returns whether the bprim type is supported by this render index.
HD_API void EnqueueCollectionToSync(HdRprimCollection const &collection)
Hydra's core currently needs to know the collections used by tasks to aggregate the reprs that need t...
HD_API void InsertBprim(TfToken const &typeId, HdSceneDelegate *delegate, SdfPath const &bprimId)
Insert a bprim into index.
HD_API HdBprim * GetFallbackBprim(TfToken const &typeId) const
Returns the fallback prim for the Bprim of the given type.
HD_API void Clear()
Clear all r (render), s (state) and b (buffer) prims.
HD_API HdSceneDelegate * GetSceneDelegateForRprim(SdfPath const &id) const
Returns the scene delegate for the given rprim.
HD_API void SyncAll(HdTaskSharedPtrVector *tasks, HdTaskContext *taskContext)
Syncs input tasks, B & S prims, (external) computations and updates the Rprim dirty list to then sync...
HD_API bool IsRprimTypeSupported(TfToken const &typeId) const
Returns whether the rprim type is supported by this render index.
HD_API HdSceneIndexBaseRefPtr GetTerminalSceneIndex() const
The terminal scene index that is driving what is in the render index through emulation.
bool HasRprim(SdfPath const &id)
Returns true if rprim id exists in index.
HD_API void SceneIndexEmulationNoticeBatchBegin()
An application or legacy scene delegate may prefer for the scene index observer notices generated fro...
HD_API HdSprim * GetFallbackSprim(TfToken const &typeId) const
Returns the fullback prim for the Sprim of the given type.
HD_API void RemoveSubtree(const SdfPath &root, HdSceneDelegate *sceneDelegate)
Clear all entries in the render index under the given root and belong to a specified delegate.
HD_API const SdfPathVector & GetRprimIds()
Returns a sorted list of all Rprims in the render index.
HD_API void SceneIndexEmulationNoticeBatchEnd()
Flushes any queued scene index observer notices and disables further queueing.
static HD_API bool IsSceneIndexEmulationEnabled()
Returns true if scene index features are available This is true by default but can be controlled via ...
HD_API HdDrawItemPtrVector GetDrawItems(HdRprimCollection const &collection, TfTokenVector const &renderTags)
Returns a list of relevant draw items that match the criteria specified.
HD_API void MergingSceneIndexNoticeBatchBegin()
Consolidate notices generated by the merging scene index to vectorized batches.
HD_API HdRprim const * GetRprim(SdfPath const &id) const
Returns the rprim of id.
static HdRenderIndex * New(HdRenderDelegate *renderDelegate, HdDriverVector const &drivers, HdSceneIndexBaseRefPtr const &terminalSceneIndex)
Create a render index with the given render delegate that populates itself by observing the given sce...
HD_API TfToken GetRenderTag(SdfPath const &id) const
Returns the render tag for the given rprim.
HD_API void InsertRprim(TfToken const &typeId, HdSceneDelegate *sceneDelegate, SdfPath const &rprimId)
Insert a rprim into index.
HD_API SdfPath GetRprimPathFromPrimId(int primId) const
Given a prim id, returns the path of the corresponding rprim or an empty path if none is found.
HD_API HdResourceRegistrySharedPtr GetResourceRegistry() const
Returns a shared ptr to the resource registry of the current render delegate.
bool HasTask(SdfPath const &id)
bool HasInstancer(SdfPath const &id)
Returns true if instancer id exists in index.
HD_API bool IsSprimTypeSupported(TfToken const &typeId) const
Returns whether the sprim type is supported by this render index.
HD_API SdfPathVector GetRprimSubtree(SdfPath const &root)
Returns the subtree rooted under the given path.
HD_API bool GetSceneDelegateAndInstancerIds(SdfPath const &id, SdfPath *sceneDelegateId, SdfPath *instancerId) const
Query function to return the id's of the scene delegate and instancer associated with the Rprim at th...
HD_API void InsertInstancer(HdSceneDelegate *delegate, SdfPath const &id)
Insert an instancer into index.
HD_API SdfPathVector GetSprimSubtree(TfToken const &typeId, SdfPath const &root)
Returns the subtree rooted under the given path for the given sprim type.
HD_API void InsertSprim(TfToken const &typeId, HdSceneDelegate *delegate, SdfPath const &sprimId)
Insert a sprim into index.
HD_API HdRenderDelegate * GetRenderDelegate() const
Currently, a render index only supports connection to one type of render delegate,...
A named, semantic collection of objects.
The render engine state for a given rprim from the scene graph.
Adapter class providing data exchange with the client scene graph.
Scene delegate which observes notices from an HdSceneIndex and applies them to an HdRenderIndex.
Sprim (state prim) is a base class of managing state for non-drawable scene entity (e....
A path value used to locate objects in layers or scenegraphs.
Token for efficient comparison, assignment, and hashing of known strings.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Functor to use for hash maps from tokens to other things.
std::vector< TfToken > TfTokenVector
Convenience types.