rectLight.h
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2 // Copyright 2016 Pixar
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5 // with the following modification; you may not use this file except in
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24 #ifndef USDLUX_GENERATED_RECTLIGHT_H
25 #define USDLUX_GENERATED_RECTLIGHT_H
26 
28 
29 #include "pxr/pxr.h"
30 #include "pxr/usd/usdLux/api.h"
32 #include "pxr/usd/usd/prim.h"
33 #include "pxr/usd/usd/stage.h"
34 #include "pxr/usd/usdLux/tokens.h"
35 
36 #include "pxr/base/vt/value.h"
37 
38 #include "pxr/base/gf/vec3d.h"
39 #include "pxr/base/gf/vec3f.h"
40 #include "pxr/base/gf/matrix4d.h"
41 
42 #include "pxr/base/tf/token.h"
43 #include "pxr/base/tf/type.h"
44 
45 PXR_NAMESPACE_OPEN_SCOPE
46 
47 class SdfAssetPath;
48 
49 // -------------------------------------------------------------------------- //
50 // RECTLIGHT //
51 // -------------------------------------------------------------------------- //
52 
62 {
63 public:
68 
73  explicit UsdLuxRectLight(const UsdPrim& prim=UsdPrim())
75  {
76  }
77 
81  explicit UsdLuxRectLight(const UsdSchemaBase& schemaObj)
82  : UsdLuxBoundableLightBase(schemaObj)
83  {
84  }
85 
87  USDLUX_API
88  virtual ~UsdLuxRectLight();
89 
93  USDLUX_API
94  static const TfTokenVector &
95  GetSchemaAttributeNames(bool includeInherited=true);
96 
106  USDLUX_API
107  static UsdLuxRectLight
108  Get(const UsdStagePtr &stage, const SdfPath &path);
109 
132  USDLUX_API
133  static UsdLuxRectLight
134  Define(const UsdStagePtr &stage, const SdfPath &path);
135 
136 protected:
140  USDLUX_API
141  UsdSchemaKind _GetSchemaKind() const override;
142 
143 private:
144  // needs to invoke _GetStaticTfType.
145  friend class UsdSchemaRegistry;
146  USDLUX_API
147  static const TfType &_GetStaticTfType();
148 
149  static bool _IsTypedSchema();
150 
151  // override SchemaBase virtuals.
152  USDLUX_API
153  const TfType &_GetTfType() const override;
154 
155 public:
156  // --------------------------------------------------------------------- //
157  // WIDTH
158  // --------------------------------------------------------------------- //
166  USDLUX_API
167  UsdAttribute GetWidthAttr() const;
168 
174  USDLUX_API
175  UsdAttribute CreateWidthAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
176 
177 public:
178  // --------------------------------------------------------------------- //
179  // HEIGHT
180  // --------------------------------------------------------------------- //
188  USDLUX_API
189  UsdAttribute GetHeightAttr() const;
190 
196  USDLUX_API
197  UsdAttribute CreateHeightAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
198 
199 public:
200  // --------------------------------------------------------------------- //
201  // TEXTUREFILE
202  // --------------------------------------------------------------------- //
210  USDLUX_API
212 
218  USDLUX_API
219  UsdAttribute CreateTextureFileAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
220 
221 public:
222  // ===================================================================== //
223  // Feel free to add custom code below this line, it will be preserved by
224  // the code generator.
225  //
226  // Just remember to:
227  // - Close the class declaration with };
228  // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
229  // - Close the include guard with #endif
230  // ===================================================================== //
231  // --(BEGIN CUSTOM CODE)--
232 };
233 
234 PXR_NAMESPACE_CLOSE_SCOPE
235 
236 #endif
Base class for intrinsic lights that are boundable.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: rectLight.h:67
UsdLuxRectLight(const UsdPrim &prim=UsdPrim())
Construct a UsdLuxRectLight on UsdPrim prim .
Definition: rectLight.h:73
USDLUX_API UsdAttribute GetHeightAttr() const
Height of the rectangle, in the local Y axis.
static USDLUX_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static USDLUX_API UsdLuxRectLight Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:176
USDLUX_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:127
UsdLuxRectLight(const UsdSchemaBase &schemaObj)
Construct a UsdLuxRectLight on the prim held by schemaObj .
Definition: rectLight.h:81
USDLUX_API UsdAttribute CreateTextureFileAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetTextureFileAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDLUX_API UsdAttribute CreateWidthAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetWidthAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDLUX_API UsdAttribute GetTextureFileAttr() const
A color texture to use on the rectangle.
Represents a concrete typed schema.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:134
USDLUX_API UsdAttribute GetWidthAttr() const
Width of the rectangle, in the local X axis.
virtual USDLUX_API ~UsdLuxRectLight()
Destructor.
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:442
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
Light emitted from one side of a rectangle.
Definition: rectLight.h:61
Contains an asset path and an optional resolved path.
Definition: assetPath.h:47
TfType represents a dynamic runtime type.
Definition: type.h:64
Singleton registry that provides access to schema type information and the prim definitions for regis...
The base class for all schema types in Usd.
Definition: schemaBase.h:56
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:166
static USDLUX_API UsdLuxRectLight Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdLuxRectLight holding the prim adhering to this schema at path on stage.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
USDLUX_API UsdAttribute CreateHeightAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetHeightAttr(), and also Create vs Get Property Methods for when to use Get vs Create.