9#ifndef EXT_RMANPKG_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_RILEY_FALLBACK_MATERIAL_SCENE_INDEX_PLUGIN_H
10#define EXT_RMANPKG_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_RILEY_FALLBACK_MATERIAL_SCENE_INDEX_PLUGIN_H
13#include "pxr/imaging/hd/sceneIndexPlugin.h"
14#include "hdPrman/api.h"
16PXR_NAMESPACE_OPEN_SCOPE
26 :
public HdSceneIndexPlugin
31 static const SdfPath &GetFallbackMaterialPath();
34 HdSceneIndexBaseRefPtr _AppendSceneIndex(
35 const HdSceneIndexBaseRefPtr &inputScene,
36 const HdContainerDataSourceHandle &inputArgs)
override;
39PXR_NAMESPACE_CLOSE_SCOPE
Prman scene index adding hard-coded fallback material.
A path value used to locate objects in layers or scenegraphs.