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specializes.h
1//
2// Copyright 2016 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_USD_USD_SPECIALIZES_H
25#define PXR_USD_USD_SPECIALIZES_H
26
27#include "pxr/pxr.h"
28#include "pxr/usd/usd/api.h"
29#include "pxr/usd/usd/common.h"
30#include "pxr/usd/usd/prim.h"
31
33#include "pxr/usd/sdf/path.h"
34
35PXR_NAMESPACE_OPEN_SCOPE
36
37SDF_DECLARE_HANDLES(SdfPrimSpec);
38
52 friend class UsdPrim;
53
54 explicit UsdSpecializes(const UsdPrim& prim) : _prim(prim) {}
55
56public:
57
60 USD_API
61 bool AddSpecialize(const SdfPath &primPath,
63
66 USD_API
67 bool RemoveSpecialize(const SdfPath &primPath);
68
71 USD_API
73
77 USD_API
78 bool SetSpecializes(const SdfPathVector& items);
79
81 const UsdPrim &GetPrim() const { return _prim; }
82 UsdPrim GetPrim() { return _prim; }
83
84 explicit operator bool() { return bool(_prim); }
85
86 // ---------------------------------------------------------------------- //
87 // Private Methods and Members
88 // ---------------------------------------------------------------------- //
89private:
90
91 UsdPrim _prim;
92};
93
94PXR_NAMESPACE_CLOSE_SCOPE
95
96#endif //PXR_USD_USD_SPECIALIZES_H
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:291
Represents a prim description in an SdfLayer object.
Definition: primSpec.h:75
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:134
A proxy class for applying listOp edits to the specializes list for a prim.
Definition: specializes.h:51
USD_API bool SetSpecializes(const SdfPathVector &items)
Explicitly set specializes paths, potentially blocking weaker opinions that add or remove items,...
USD_API bool ClearSpecializes()
Removes the authored specializes listOp edits at the current edit target.
USD_API bool RemoveSpecialize(const SdfPath &primPath)
Removes the specified path from the specializes listOp at the current EditTarget.
const UsdPrim & GetPrim() const
Return the prim this object is bound to.
Definition: specializes.h:81
USD_API bool AddSpecialize(const SdfPath &primPath, UsdListPosition position=UsdListPositionBackOfPrependList)
Adds a path to the specializes listOp at the current EditTarget, in the position specified by positio...
UsdListPosition
Specifies a position to add items to lists.
Definition: common.h:88
@ UsdListPositionBackOfPrependList
The position at the back of the prepend list.
Definition: common.h:98