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Family of static factory methods that produce abstract scene objects from USD scene objects. More...
#include <sceneAdapter.h>
Static Public Member Functions | |
| static ESFUSD_API EsfStage | AdaptStage (const UsdStageConstRefPtr &stage) |
| static ESFUSD_API EsfStage | AdaptStage (UsdStageConstRefPtr &&stage) |
| static ESFUSD_API EsfObject | AdaptObject (const UsdObject &object) |
| static ESFUSD_API EsfObject | AdaptObject (UsdObject &&object) |
| static ESFUSD_API EsfPrim | AdaptPrim (const UsdPrim &prim) |
| static ESFUSD_API EsfPrim | AdaptPrim (UsdPrim &&prim) |
| static ESFUSD_API EsfProperty | AdaptProperty (const UsdProperty &property) |
| static ESFUSD_API EsfProperty | AdaptProperty (UsdProperty &&property) |
| static ESFUSD_API EsfAttribute | AdaptAttribute (const UsdAttribute &attribute) |
| static ESFUSD_API EsfAttribute | AdaptAttribute (UsdAttribute &&attribute) |
Family of static factory methods that produce abstract scene objects from USD scene objects.
The underlying implementations of the scene object interfaces are not exported by EsfUsd. Clients can only obtain abstract scene objects by using this class.
Definition at line 36 of file sceneAdapter.h.