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EsfUsdSceneAdapter Struct Reference

Family of static factory methods that produce abstract scene objects from USD scene objects. More...

#include <sceneAdapter.h>

Static Public Member Functions

static ESFUSD_API EsfStage AdaptStage (const UsdStageConstRefPtr &stage)
 
static ESFUSD_API EsfStage AdaptStage (UsdStageConstRefPtr &&stage)
 
static ESFUSD_API EsfObject AdaptObject (const UsdObject &object)
 
static ESFUSD_API EsfObject AdaptObject (UsdObject &&object)
 
static ESFUSD_API EsfPrim AdaptPrim (const UsdPrim &prim)
 
static ESFUSD_API EsfPrim AdaptPrim (UsdPrim &&prim)
 
static ESFUSD_API EsfProperty AdaptProperty (const UsdProperty &property)
 
static ESFUSD_API EsfProperty AdaptProperty (UsdProperty &&property)
 
static ESFUSD_API EsfAttribute AdaptAttribute (const UsdAttribute &attribute)
 
static ESFUSD_API EsfAttribute AdaptAttribute (UsdAttribute &&attribute)
 

Detailed Description

Family of static factory methods that produce abstract scene objects from USD scene objects.

The underlying implementations of the scene object interfaces are not exported by EsfUsd. Clients can only obtain abstract scene objects by using this class.

Definition at line 36 of file sceneAdapter.h.


The documentation for this struct was generated from the following file: