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Describes the properties needed to copy GPU buffer data into a GPU texture. More...
#include <blitCmdsOps.h>
Public Attributes | |
| HgiBufferHandle | gpuSourceBuffer |
| size_t | sourceByteOffset |
| HgiTextureHandle | gpuDestinationTexture |
| GfVec3i | destinationTexelOffset |
| uint32_t | mipLevel |
| size_t | byteSize |
Describes the properties needed to copy GPU buffer data into a GPU texture.
It is the responsibility of the caller to:
Definition at line 297 of file blitCmdsOps.h.
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inline |
Definition at line 299 of file blitCmdsOps.h.
| size_t byteSize |
Definition at line 313 of file blitCmdsOps.h.
| GfVec3i destinationTexelOffset |
Definition at line 311 of file blitCmdsOps.h.
| HgiTextureHandle gpuDestinationTexture |
Definition at line 310 of file blitCmdsOps.h.
| HgiBufferHandle gpuSourceBuffer |
Definition at line 308 of file blitCmdsOps.h.
| uint32_t mipLevel |
Definition at line 312 of file blitCmdsOps.h.
| size_t sourceByteOffset |
Definition at line 309 of file blitCmdsOps.h.