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Describes a texture to be passed into a shader. More...
#include <shaderFunctionDesc.h>
Public Attributes | |
| std::string | nameInShader |
| uint32_t | dimensions |
| HgiFormat | format |
| HgiShaderTextureType | textureType |
| uint32_t | bindIndex |
| size_t | arraySize |
| bool | writable |
Describes a texture to be passed into a shader.
Definition at line 48 of file shaderFunctionDesc.h.
| size_t arraySize |
Definition at line 58 of file shaderFunctionDesc.h.
| uint32_t bindIndex |
Definition at line 57 of file shaderFunctionDesc.h.
| uint32_t dimensions |
Definition at line 54 of file shaderFunctionDesc.h.
| HgiFormat format |
Definition at line 55 of file shaderFunctionDesc.h.
| std::string nameInShader |
Definition at line 53 of file shaderFunctionDesc.h.
| HgiShaderTextureType textureType |
Definition at line 56 of file shaderFunctionDesc.h.
| bool writable |
Definition at line 59 of file shaderFunctionDesc.h.