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Describes the properties needed to create a GPU shader program. More...
#include <shaderProgram.h>
Public Attributes | |
std::string | debugName |
HgiShaderFunctionHandleVector | shaderFunctions |
Describes the properties needed to create a GPU shader program.
Definition at line 51 of file shaderProgram.h.
std::string debugName |
Definition at line 56 of file shaderProgram.h.
HgiShaderFunctionHandleVector shaderFunctions |
Definition at line 57 of file shaderProgram.h.