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Describes the properties needed to copy texture data from GPU to CPU. More...
Public Attributes | |
HgiTextureHandle | gpuSourceTexture |
GfVec3i | sourceTexelOffset |
uint32_t | mipLevel |
void * | cpuDestinationBuffer |
size_t | destinationByteOffset |
size_t | destinationBufferByteSize |
Describes the properties needed to copy texture data from GPU to CPU.
This copies one mip at a time.
It is the responsibility of the caller to:
Definition at line 67 of file blitCmdsOps.h.