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Describes the properties needed to copy GPU texture data into a GPU buffer. More...
#include <blitCmdsOps.h>
Public Attributes | |
| HgiTextureHandle | gpuSourceTexture |
| GfVec3i | sourceTexelOffset |
| uint32_t | mipLevel |
| HgiBufferHandle | gpuDestinationBuffer |
| size_t | destinationByteOffset |
| size_t | byteSize |
Describes the properties needed to copy GPU texture data into a GPU buffer.
It is the responsibility of the caller to:
Definition at line 253 of file blitCmdsOps.h.
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inline |
Definition at line 255 of file blitCmdsOps.h.
| size_t byteSize |
Definition at line 269 of file blitCmdsOps.h.
| size_t destinationByteOffset |
Definition at line 268 of file blitCmdsOps.h.
| HgiBufferHandle gpuDestinationBuffer |
Definition at line 267 of file blitCmdsOps.h.
| HgiTextureHandle gpuSourceTexture |
Definition at line 264 of file blitCmdsOps.h.
| uint32_t mipLevel |
Definition at line 266 of file blitCmdsOps.h.
| GfVec3i sourceTexelOffset |
Definition at line 265 of file blitCmdsOps.h.