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UsdPhysicsSceneDesc Struct Reference

Scene descriptor. More...

#include <parseDesc.h>

+ Inheritance diagram for UsdPhysicsSceneDesc:

Public Member Functions

bool operator== (const UsdPhysicsSceneDesc &) const
 
- Public Member Functions inherited from UsdPhysicsObjectDesc
 UsdPhysicsObjectDesc (UsdPhysicsObjectType inType)
 

Public Attributes

GfVec3f gravityDirection
 Gravity direction, if default 0,0,0 was used negative upAxis direction will be returned.
 
float gravityMagnitude
 Gravity magnitude, -inf means Earth gravity adjusted by metersPerUnit will be returned.
 
- Public Attributes inherited from UsdPhysicsObjectDesc
UsdPhysicsObjectType type
 Descriptor type.
 
SdfPath primPath
 SdfPath for the prim from which the descriptor was parsed.
 
bool isValid
 Validity of a descriptor, the parsing may succeed, but the descriptor might be not valid.
 

Detailed Description

Scene descriptor.

Definition at line 149 of file parseDesc.h.

Constructor & Destructor Documentation

◆ UsdPhysicsSceneDesc()

UsdPhysicsSceneDesc ( )
inline

Definition at line 151 of file parseDesc.h.

Member Function Documentation

◆ operator==()

bool operator== ( const UsdPhysicsSceneDesc ) const
inline

Definition at line 157 of file parseDesc.h.

Member Data Documentation

◆ gravityDirection

GfVec3f gravityDirection

Gravity direction, if default 0,0,0 was used negative upAxis direction will be returned.

Definition at line 164 of file parseDesc.h.

◆ gravityMagnitude

float gravityMagnitude

Gravity magnitude, -inf means Earth gravity adjusted by metersPerUnit will be returned.

Definition at line 167 of file parseDesc.h.


The documentation for this struct was generated from the following file: