7#ifndef PXR_IMAGING_HD_UNIT_TEST_NULL_RENDER_DELEGATE_H
8#define PXR_IMAGING_HD_UNIT_TEST_NULL_RENDER_DELEGATE_H
11#include "pxr/imaging/hd/renderDelegate.h"
12#include "pxr/imaging/hd/instancer.h"
14PXR_NAMESPACE_OPEN_SCOPE
16class Hd_UnitTestNullRenderDelegate final :
public HdRenderDelegate
19 Hd_UnitTestNullRenderDelegate() =
default;
20 ~Hd_UnitTestNullRenderDelegate()
override =
default;
31 HdResourceRegistrySharedPtr GetResourceRegistry()
const override;
54 void DestroyInstancer(
HdInstancer *instancer)
override;
64 SdfPath const& rprimId)
override;
67 void DestroyRprim(
HdRprim *rPrim)
override;
71 SdfPath const& sprimId)
override;
76 void DestroySprim(
HdSprim *sprim)
override;
80 SdfPath const& bprimId)
override;
86 void DestroyBprim(
HdBprim *bprim)
override;
105 HdCommandDescriptors GetCommandDescriptors()
const override;
117 Hd_UnitTestNullRenderDelegate(
118 const Hd_UnitTestNullRenderDelegate &) =
delete;
119 Hd_UnitTestNullRenderDelegate &operator =(
120 const Hd_UnitTestNullRenderDelegate &) =
delete;
124PXR_NAMESPACE_CLOSE_SCOPE
Bprim (buffer prim) is a base class of managing a blob of data that is used to communicate between th...
Tracks changes from the HdSceneDelegate, providing invalidation cues to the render engine.
This class exists to facilitate point cloud style instancing.
The Hydra render index is a flattened representation of the client scene graph, which may be composed...
The HdRenderParam is an opaque (to core Hydra) handle, to an object that is obtained from the render ...
A named, semantic collection of objects.
The render engine state for a given rprim from the scene graph.
Adapter class providing data exchange with the client scene graph.
Sprim (state prim) is a base class of managing state for non-drawable scene entity (e....
A path value used to locate objects in layers or scenegraphs.
Token for efficient comparison, assignment, and hashing of known strings.
A map with string keys and VtValue values.
std::vector< TfToken > TfTokenVector
Convenience types.