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materialAPI.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef USDPHYSICS_GENERATED_MATERIALAPI_H
25#define USDPHYSICS_GENERATED_MATERIALAPI_H
26
28
29#include "pxr/pxr.h"
30#include "pxr/usd/usdPhysics/api.h"
32#include "pxr/usd/usd/prim.h"
33#include "pxr/usd/usd/stage.h"
35
36#include "pxr/base/vt/value.h"
37
38#include "pxr/base/gf/vec3d.h"
39#include "pxr/base/gf/vec3f.h"
41
42#include "pxr/base/tf/token.h"
43#include "pxr/base/tf/type.h"
44
45PXR_NAMESPACE_OPEN_SCOPE
46
47class SdfAssetPath;
48
49// -------------------------------------------------------------------------- //
50// PHYSICSMATERIALAPI //
51// -------------------------------------------------------------------------- //
52
60{
61public:
65 static const UsdSchemaKind schemaKind = UsdSchemaKind::SingleApplyAPI;
66
71 explicit UsdPhysicsMaterialAPI(const UsdPrim& prim=UsdPrim())
72 : UsdAPISchemaBase(prim)
73 {
74 }
75
79 explicit UsdPhysicsMaterialAPI(const UsdSchemaBase& schemaObj)
80 : UsdAPISchemaBase(schemaObj)
81 {
82 }
83
85 USDPHYSICS_API
87
91 USDPHYSICS_API
92 static const TfTokenVector &
93 GetSchemaAttributeNames(bool includeInherited=true);
94
104 USDPHYSICS_API
106 Get(const UsdStagePtr &stage, const SdfPath &path);
107
108
125 USDPHYSICS_API
126 static bool
127 CanApply(const UsdPrim &prim, std::string *whyNot=nullptr);
128
144 USDPHYSICS_API
146 Apply(const UsdPrim &prim);
147
148protected:
152 USDPHYSICS_API
154
155private:
156 // needs to invoke _GetStaticTfType.
157 friend class UsdSchemaRegistry;
158 USDPHYSICS_API
159 static const TfType &_GetStaticTfType();
160
161 static bool _IsTypedSchema();
162
163 // override SchemaBase virtuals.
164 USDPHYSICS_API
165 const TfType &_GetTfType() const override;
166
167public:
168 // --------------------------------------------------------------------- //
169 // DYNAMICFRICTION
170 // --------------------------------------------------------------------- //
178 USDPHYSICS_API
180
186 USDPHYSICS_API
187 UsdAttribute CreateDynamicFrictionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
188
189public:
190 // --------------------------------------------------------------------- //
191 // STATICFRICTION
192 // --------------------------------------------------------------------- //
200 USDPHYSICS_API
202
208 USDPHYSICS_API
209 UsdAttribute CreateStaticFrictionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
210
211public:
212 // --------------------------------------------------------------------- //
213 // RESTITUTION
214 // --------------------------------------------------------------------- //
222 USDPHYSICS_API
224
230 USDPHYSICS_API
231 UsdAttribute CreateRestitutionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
232
233public:
234 // --------------------------------------------------------------------- //
235 // DENSITY
236 // --------------------------------------------------------------------- //
247 USDPHYSICS_API
249
255 USDPHYSICS_API
256 UsdAttribute CreateDensityAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
257
258public:
259 // ===================================================================== //
260 // Feel free to add custom code below this line, it will be preserved by
261 // the code generator.
262 //
263 // Just remember to:
264 // - Close the class declaration with };
265 // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
266 // - Close the include guard with #endif
267 // ===================================================================== //
268 // --(BEGIN CUSTOM CODE)--
269};
270
271PXR_NAMESPACE_CLOSE_SCOPE
272
273#endif
Contains an asset path and an optional resolved path.
Definition: assetPath.h:47
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
TfType represents a dynamic runtime type.
Definition: type.h:65
The base class for all API schemas.
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:176
Adds simulation material properties to a Material.
Definition: materialAPI.h:60
UsdPhysicsMaterialAPI(const UsdPrim &prim=UsdPrim())
Construct a UsdPhysicsMaterialAPI on UsdPrim prim .
Definition: materialAPI.h:71
static USDPHYSICS_API bool CanApply(const UsdPrim &prim, std::string *whyNot=nullptr)
Returns true if this single-apply API schema can be applied to the given prim.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: materialAPI.h:65
UsdPhysicsMaterialAPI(const UsdSchemaBase &schemaObj)
Construct a UsdPhysicsMaterialAPI on the prim held by schemaObj .
Definition: materialAPI.h:79
USDPHYSICS_API UsdAttribute GetStaticFrictionAttr() const
Static friction coefficient.
USDPHYSICS_API UsdAttribute CreateStaticFrictionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetStaticFrictionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDPHYSICS_API UsdAttribute GetDynamicFrictionAttr() const
Dynamic friction coefficient.
USDPHYSICS_API UsdAttribute CreateDynamicFrictionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetDynamicFrictionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDPHYSICS_API UsdAttribute CreateDensityAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetDensityAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
virtual USDPHYSICS_API ~UsdPhysicsMaterialAPI()
Destructor.
static USDPHYSICS_API UsdPhysicsMaterialAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given prim.
USDPHYSICS_API UsdAttribute GetRestitutionAttr() const
Restitution coefficient.
static USDPHYSICS_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
USDPHYSICS_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static USDPHYSICS_API UsdPhysicsMaterialAPI Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdPhysicsMaterialAPI holding the prim adhering to this schema at path on stage.
USDPHYSICS_API UsdAttribute CreateRestitutionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetRestitutionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDPHYSICS_API UsdAttribute GetDensityAttr() const
If non-zero, defines the density of the material.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:134
The base class for all schema types in Usd.
Definition: schemaBase.h:56
Singleton registry that provides access to schema type information and the prim definitions for regis...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:164
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:129
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:457