7 #ifndef PXR_IMAGING_HGIGL_COMPUTE_PIPELINE_H 8 #define PXR_IMAGING_HGIGL_COMPUTE_PIPELINE_H 11 #include "pxr/imaging/hgi/computePipeline.h" 12 #include "pxr/imaging/hgiGL/api.h" 15 PXR_NAMESPACE_OPEN_SCOPE
45 PXR_NAMESPACE_CLOSE_SCOPE
HGIGL_API void BindPipeline()
Apply pipeline state.
OpenGL implementation of the Hydra Graphics Interface.
Describes the properties needed to create a GPU compute pipeline.
Represents a graphics platform independent GPU compute pipeline resource.
OpenGL implementation of HgiComputePipeline.