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animationAdapter.h
1//
2// Copyright 2025 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef PXR_USD_IMAGING_USD_SKEL_IMAGING_ANIMATION_ADAPTER_H
8#define PXR_USD_IMAGING_USD_SKEL_IMAGING_ANIMATION_ADAPTER_H
9
10#include "pxr/pxr.h"
11#include "pxr/usdImaging/usdSkelImaging/api.h"
12
13#include "pxr/usdImaging/usdImaging/sceneIndexPrimAdapter.h"
14
15PXR_NAMESPACE_OPEN_SCOPE
16
17
24{
25public:
27
28 USDSKELIMAGING_API
30
31 USDSKELIMAGING_API
33
34 USDSKELIMAGING_API
35 TfTokenVector GetImagingSubprims(UsdPrim const &prim) override;
36
37 USDSKELIMAGING_API
38 TfToken GetImagingSubprimType(
39 UsdPrim const &prim,
40 TfToken const &subprim) override;
41
42 USDSKELIMAGING_API
43 HdContainerDataSourceHandle GetImagingSubprimData(
44 UsdPrim const& prim,
45 TfToken const& subprim,
46 const UsdImagingDataSourceStageGlobals &stageGlobals) override;
47
48 USDSKELIMAGING_API
49 HdDataSourceLocatorSet InvalidateImagingSubprim(
50 UsdPrim const& prim,
51 TfToken const& subprim,
52 TfTokenVector const& properties,
53 UsdImagingPropertyInvalidationType invalidationType) override;
54};
55
56
57PXR_NAMESPACE_CLOSE_SCOPE
58
59#endif // PXR_USD_IMAGING_USD_SKEL_IMAGING_ANIMATION_ADAPTER_H
Represents a set of data source locators closed under descendancy.
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:71
This class is used as a context object with global stage information, that gets passed down to dataso...
The base class prim adapter for scene index support.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:117
Prim adapter for UsdSkel's SkelAnimation.
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:440