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blitCmdsOps.h
1//
2// Copyright 2019 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef PXR_IMAGING_HGI_BLIT_CMDS_OPS_H
8#define PXR_IMAGING_HGI_BLIT_CMDS_OPS_H
9
10#include "pxr/pxr.h"
11#include "pxr/base/gf/vec3i.h"
12#include "pxr/imaging/hgi/api.h"
13#include "pxr/imaging/hgi/buffer.h"
14#include "pxr/imaging/hgi/enums.h"
15#include "pxr/imaging/hgi/texture.h"
16#include "pxr/imaging/hgi/types.h"
17
18#include <stddef.h>
19
20PXR_NAMESPACE_OPEN_SCOPE
21
22
51{
53 : gpuSourceTexture()
54 , sourceTexelOffset(GfVec3i(0))
55 , mipLevel(0)
56 , cpuDestinationBuffer(nullptr)
57 , destinationByteOffset(0)
58 , destinationBufferByteSize(0)
59 {}
60
61 HgiTextureHandle gpuSourceTexture;
62 GfVec3i sourceTexelOffset;
63 uint32_t mipLevel;
64 void* cpuDestinationBuffer;
65 size_t destinationByteOffset;
66 size_t destinationBufferByteSize;
67};
68
94{
96 : cpuSourceBuffer(nullptr)
97 , bufferByteSize(0)
98 , destinationTexelOffset(GfVec3i(0))
99 , mipLevel(0)
100 , gpuDestinationTexture()
101 {}
102
103 void const* cpuSourceBuffer;
104 size_t bufferByteSize;
105 GfVec3i destinationTexelOffset;
106 uint32_t mipLevel;
107 HgiTextureHandle gpuDestinationTexture;
108};
109
134{
136 : gpuSourceBuffer()
137 , sourceByteOffset(0)
138 , byteSize(0)
139 , gpuDestinationBuffer()
140 , destinationByteOffset(0)
141 {}
142
143 HgiBufferHandle gpuSourceBuffer;
144 size_t sourceByteOffset;
145 size_t byteSize;
146 HgiBufferHandle gpuDestinationBuffer;
147 size_t destinationByteOffset;
148};
149
150
174{
176 : cpuSourceBuffer(nullptr)
177 , sourceByteOffset(0)
178 , gpuDestinationBuffer()
179 , destinationByteOffset(0)
180 , byteSize(0)
181 {}
182
183 void const* cpuSourceBuffer;
184 size_t sourceByteOffset;
185 HgiBufferHandle gpuDestinationBuffer;
186 size_t destinationByteOffset;
187 size_t byteSize;
188};
189
214{
216 : gpuSourceBuffer()
217 , sourceByteOffset(0)
218 , byteSize(0)
219 , cpuDestinationBuffer()
220 , destinationByteOffset(0)
221 {}
222
223 HgiBufferHandle gpuSourceBuffer;
224 size_t sourceByteOffset;
225 size_t byteSize;
226 void* cpuDestinationBuffer;
227 size_t destinationByteOffset;
228};
229
254{
256 : gpuSourceTexture()
257 , sourceTexelOffset(GfVec3i(0))
258 , mipLevel(0)
259 , gpuDestinationBuffer()
260 , destinationByteOffset(0)
261 , byteSize(0)
262 {}
263
264 HgiTextureHandle gpuSourceTexture;
265 GfVec3i sourceTexelOffset;
266 uint32_t mipLevel;
267 HgiBufferHandle gpuDestinationBuffer;
268 size_t destinationByteOffset;
269 size_t byteSize;
270};
271
298{
300 : gpuSourceBuffer()
301 , sourceByteOffset(0)
302 , gpuDestinationTexture()
303 , destinationTexelOffset(GfVec3i(0))
304 , mipLevel(0)
305 , byteSize(0)
306 {}
307
308 HgiBufferHandle gpuSourceBuffer;
309 size_t sourceByteOffset;
310 HgiTextureHandle gpuDestinationTexture;
311 GfVec3i destinationTexelOffset;
312 uint32_t mipLevel;
313 size_t byteSize;
314
315};
316
317PXR_NAMESPACE_CLOSE_SCOPE
318
319#endif
Basic type for a vector of 3 int components.
Definition vec3i.h:44
Describes the properties needed to copy buffer data from CPU to GPU.
Describes the properties needed to copy buffer data from GPU to CPU.
Describes the properties needed to copy buffer data from GPU to GPU.
Describes the properties needed to copy GPU buffer data into a GPU texture.
Describes the properties needed to copy texture data from CPU to GPU.
Definition blitCmdsOps.h:94
Describes the properties needed to copy texture data from GPU to CPU.
Definition blitCmdsOps.h:51
Describes the properties needed to copy GPU texture data into a GPU buffer.