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The render delegate can create an object of type HdRenderParam, to pass to each prim during Sync(). More...
#include <renderParam.h>
Public Member Functions | |
HdEmbreeRenderParam (RTCDevice device, RTCScene scene, HdRenderThread *renderThread, std::atomic< int > *sceneVersion) | |
RTCScene | AcquireSceneForEdit () |
Accessor for the top-level embree scene. | |
RTCDevice | GetEmbreeDevice () |
Accessor for the top-level embree device (library handle). | |
The render delegate can create an object of type HdRenderParam, to pass to each prim during Sync().
HdEmbree uses this class to pass top-level embree state around.
Definition at line 25 of file renderParam.h.
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Definition at line 28 of file renderParam.h.
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inline |
Accessor for the top-level embree scene.
Definition at line 36 of file renderParam.h.
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Accessor for the top-level embree device (library handle).
Definition at line 42 of file renderParam.h.