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The HdRenderParam is an opaque (to core Hydra) handle, to an object that is obtained from the render delegate and passed to each prim during Sync processing. More...
#include <renderDelegate.h>
The HdRenderParam is an opaque (to core Hydra) handle, to an object that is obtained from the render delegate and passed to each prim during Sync processing.
Definition at line 45 of file renderDelegate.h.
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Definition at line 48 of file renderDelegate.h.