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Hydra Schema for a material object. More...
#include <material.h>
Inheritance diagram for HdMaterial:Protected Member Functions | |
| HD_API | HdMaterial (SdfPath const &id) |
Additional Inherited Members | |
Public Member Functions inherited from HdSprim | |
| HD_API | HdSprim (SdfPath const &id) |
| SdfPath const & | GetId () const |
| Returns the identifier by which this state is known. | |
| virtual void | Sync (HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits)=0 |
| Synchronizes state from the delegate to this object. | |
| virtual HD_API void | Finalize (HdRenderParam *renderParam) |
| Finalizes object resources. | |
| virtual HdDirtyBits | GetInitialDirtyBitsMask () const =0 |
| Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim. | |
Hydra Schema for a material object.
Definition at line 22 of file material.h.
| enum DirtyBits : HdDirtyBits |
Definition at line 26 of file material.h.