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HdxSkydomeTask Class Reference

If we have a domelight present in the lighting context the SkydomeTask will render the associated environment map as a Skydome. More...

#include <skydomeTask.h>

+ Inheritance diagram for HdxSkydomeTask:

Public Types

using TaskParams = HdxRenderTaskParams
 

Public Member Functions

HDX_API HdxSkydomeTask (HdSceneDelegate *delegate, SdfPath const &id)
 
HDX_API void Prepare (HdTaskContext *ctx, HdRenderIndex *renderIndex) override
 Prepare the tasks resources.
 
HDX_API void Execute (HdTaskContext *ctx) override
 Execute render pass task.
 
- Public Member Functions inherited from HdxTask
HDX_API HdxTask (SdfPath const &id)
 
HDX_API void Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits) override final
 We override HdTask::Sync, but make it 'final' to make sure derived classes can't override it and instead override _Sync.
 
- Public Member Functions inherited from HdTask
HD_API HdTask (SdfPath const &id)
 Construct a new task.
 
virtual HD_API bool IsConverged () const
 This function returns true when a (progressive) task considers its execution results converged.
 
virtual void Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits)=0
 Sync Phase: Obtain task state from Scene delegate based on change processing.
 
virtual void Prepare (HdTaskContext *ctx, HdRenderIndex *renderIndex)=0
 Prepare Phase: Resolve bindings and manage resources.
 
virtual void Execute (HdTaskContext *ctx)=0
 Execute Phase: Runs the task.
 
virtual HD_API const TfTokenVectorGetRenderTags () const
 Render Tag Gather.
 
SdfPath const & GetId () const
 
virtual HD_API HdDirtyBits GetInitialDirtyBitsMask () const
 Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim.
 

Protected Member Functions

HDX_API void _Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits) override
 Sync the render pass resources.
 
- Protected Member Functions inherited from HdxTask
virtual void _Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits)=0
 
HDX_API void _ToggleRenderTarget (HdTaskContext *ctx)
 
HDX_API void _ToggleDepthTarget (HdTaskContext *ctx)
 
HDX_API void _SwapTextures (HdTaskContext *ctx, const TfToken &textureToken, const TfToken &textureIntermediateToken)
 
HDX_API Hgi_GetHgi () const
 
- Protected Member Functions inherited from HdTask
template<class T >
bool _GetTaskParams (HdSceneDelegate *delegate, T *outValue)
 Extracts a typed value out of the task context at the given id.
 
HD_API TfTokenVector _GetTaskRenderTags (HdSceneDelegate *delegate)
 

Additional Inherited Members

- Static Public Member Functions inherited from HdxTask
static HDX_API bool AreTasksConverged (HdRenderIndex *const renderIndex, const SdfPathVector &taskPaths)
 Are all tasks at taskPaths in the render index converged?
 
- Static Protected Member Functions inherited from HdTask
static HD_API bool _HasTaskContextData (HdTaskContext const *ctx, TfToken const &id)
 Check if the shared context contains a value for the given id.
 
template<class T >
static bool _GetTaskContextData (HdTaskContext const *ctx, TfToken const &id, T *outValue)
 Extracts a typed value out of the task context at the given id.
 
template<class T >
static T _GetDriver (HdTaskContext const *ctx, TfToken const &driverName)
 Extract an object from a HdDriver inside the task context.
 

Detailed Description

If we have a domelight present in the lighting context the SkydomeTask will render the associated environment map as a Skydome.

Otherwise, it will simply clear the AOVs.

Note that this task is intended to be the first "Render Task" in the HdxTaskController so that the AOV's are properly cleared, however it does not spawn a HdRenderPass.

Definition at line 34 of file skydomeTask.h.

Member Typedef Documentation

◆ TaskParams

Definition at line 37 of file skydomeTask.h.

Member Function Documentation

◆ _Sync()

HDX_API void _Sync ( HdSceneDelegate delegate,
HdTaskContext *  ctx,
HdDirtyBits *  dirtyBits 
)
overrideprotectedvirtual

Sync the render pass resources.

Implements HdxTask.

◆ Execute()

HDX_API void Execute ( HdTaskContext *  ctx)
overridevirtual

Execute render pass task.

Implements HdTask.

◆ Prepare()

HDX_API void Prepare ( HdTaskContext *  ctx,
HdRenderIndex renderIndex 
)
overridevirtual

Prepare the tasks resources.

Implements HdTask.


The documentation for this class was generated from the following file: