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If we have a domelight present in the lighting context the SkydomeTask will render the associated environment map as a Skydome. More...
#include <skydomeTask.h>
Inheritance diagram for HdxSkydomeTask:Public Types | |
| using | TaskParams = HdxRenderTaskParams |
Public Member Functions | |
| HDX_API | HdxSkydomeTask (HdSceneDelegate *delegate, SdfPath const &id) |
| HDX_API void | Prepare (HdTaskContext *ctx, HdRenderIndex *renderIndex) override |
| Prepare the tasks resources. | |
| HDX_API void | Execute (HdTaskContext *ctx) override |
| Execute render pass task. | |
Public Member Functions inherited from HdxTask | |
| HDX_API | HdxTask (SdfPath const &id) |
| HDX_API void | Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits) override final |
| We override HdTask::Sync, but make it 'final' to make sure derived classes can't override it and instead override _Sync. | |
Public Member Functions inherited from HdTask | |
| HD_API | HdTask (SdfPath const &id) |
| Construct a new task. | |
| virtual HD_API bool | IsConverged () const |
| This function returns true when a (progressive) task considers its execution results converged. | |
| virtual void | Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits)=0 |
| Sync Phase: Obtain task state from Scene delegate based on change processing. | |
| virtual void | Prepare (HdTaskContext *ctx, HdRenderIndex *renderIndex)=0 |
| Prepare Phase: Resolve bindings and manage resources. | |
| virtual void | Execute (HdTaskContext *ctx)=0 |
| Execute Phase: Runs the task. | |
| virtual HD_API const TfTokenVector & | GetRenderTags () const |
| Render Tag Gather. | |
| SdfPath const & | GetId () const |
| virtual HD_API HdDirtyBits | GetInitialDirtyBitsMask () const |
| Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim. | |
Protected Member Functions | |
| HDX_API void | _Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits) override |
| Sync the render pass resources. | |
Protected Member Functions inherited from HdxTask | |
| virtual void | _Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits)=0 |
| HDX_API void | _ToggleRenderTarget (HdTaskContext *ctx) |
| HDX_API void | _ToggleDepthTarget (HdTaskContext *ctx) |
| HDX_API void | _SwapTextures (HdTaskContext *ctx, const TfToken &textureToken, const TfToken &textureIntermediateToken) |
| HDX_API Hgi * | _GetHgi () const |
Protected Member Functions inherited from HdTask | |
| template<class T > | |
| bool | _GetTaskParams (HdSceneDelegate *delegate, T *outValue) |
| Extracts a typed value out of the task context at the given id. | |
| HD_API TfTokenVector | _GetTaskRenderTags (HdSceneDelegate *delegate) |
Additional Inherited Members | |
Static Public Member Functions inherited from HdxTask | |
| static HDX_API bool | AreTasksConverged (HdRenderIndex *const renderIndex, const SdfPathVector &taskPaths) |
| Are all tasks at taskPaths in the render index converged? | |
Static Protected Member Functions inherited from HdTask | |
| static HD_API bool | _HasTaskContextData (HdTaskContext const *ctx, TfToken const &id) |
| Check if the shared context contains a value for the given id. | |
| template<class T > | |
| static bool | _GetTaskContextData (HdTaskContext const *ctx, TfToken const &id, T *outValue) |
| Extracts a typed value out of the task context at the given id. | |
| template<class T > | |
| static T | _GetDriver (HdTaskContext const *ctx, TfToken const &driverName) |
| Extract an object from a HdDriver inside the task context. | |
If we have a domelight present in the lighting context the SkydomeTask will render the associated environment map as a Skydome.
Otherwise, it will simply clear the AOVs.
Note that this task is intended to be the first "Render Task" in the HdxTaskController so that the AOV's are properly cleared, however it does not spawn a HdRenderPass.
Definition at line 34 of file skydomeTask.h.
| using TaskParams = HdxRenderTaskParams |
Definition at line 37 of file skydomeTask.h.
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overrideprotectedvirtual |
Sync the render pass resources.
Implements HdxTask.
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overridevirtual |
Execute render pass task.
Implements HdTask.
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overridevirtual |
Prepare the tasks resources.
Implements HdTask.