7#ifndef PXR_IMAGING_HD_RENDER_INDEX_H
8#define PXR_IMAGING_HD_RENDER_INDEX_H
11#include "pxr/imaging/hd/api.h"
12#include "pxr/imaging/hd/version.h"
13#include "pxr/imaging/hd/changeTracker.h"
14#include "pxr/imaging/hd/dirtyList.h"
15#include "pxr/imaging/hd/perfLog.h"
16#include "pxr/imaging/hd/primTypeIndex.h"
17#include "pxr/imaging/hd/resourceRegistry.h"
18#include "pxr/imaging/hd/sortedIds.h"
19#include "pxr/imaging/hd/tokens.h"
21#include "pxr/imaging/hd/sceneIndex.h"
22#include "pxr/imaging/hd/mergingSceneIndex.h"
23#include "pxr/imaging/hd/legacyPrimSceneIndex.h"
24#include "pxr/imaging/hd/legacyTaskFactory.h"
25#include "pxr/imaging/hd/noticeBatchingSceneIndex.h"
27#include "pxr/imaging/hf/perfLog.h"
29#include "pxr/usd/sdf/path.h"
32#include "pxr/base/tf/hashmap.h"
34#include <tbb/enumerable_thread_specific.h>
37#include <unordered_map>
40PXR_NAMESPACE_OPEN_SCOPE
48class HdRenderDelegate;
54using HdDriverVector = std::vector<HdDriver*>;
55using HdRprimCollectionVector = std::vector<HdRprimCollection>;
56using HdTaskSharedPtr = std::shared_ptr<class HdTask>;
57using HdResourceRegistrySharedPtr = std::shared_ptr<class HdResourceRegistry>;
58using HdTaskSharedPtrVector = std::vector<HdTaskSharedPtr>;
59using HdTaskContext = std::unordered_map<
TfToken,
112 typedef std::vector<HdDrawItem const*> HdDrawItemPtrVector;
137 HdRenderDelegate *renderDelegate,
138 HdDriverVector
const& drivers,
139 const std::string &instanceName=std::string(),
140 const std::string &appName=std::string());
153 HdRenderDelegate *renderDelegate,
154 HdDriverVector
const& drivers,
155 HdSceneIndexBaseRefPtr
const &terminalSceneIndex);
204 void SyncAll(HdTaskSharedPtrVector *tasks, HdTaskContext *taskContext);
248 return _rprimMap.find(
id) != _rprimMap.end();
304 return _instancerMap.find(
id) != _instancerMap.end();
321 template <
typename T>
340 return _taskMap.find(
id) != _taskMap.end();
412 void InsertSceneIndex(
413 const HdSceneIndexBaseRefPtr &inputScene,
414 SdfPath const& scenePathPrefix,
415 bool needsPrefixing =
true);
418 void RemoveSceneIndex(
419 const HdSceneIndexBaseRefPtr &inputScene);
427 HdSceneIndexBaseRefPtr GetEmulationSceneIndex()
const;
441 HdDriverVector
const& GetDrivers()
const;
483 std::string GetInstanceName()
const;
489 HdRenderDelegate *renderDelegate,
490 HdDriverVector
const& drivers,
491 const std::string &instanceName,
492 const std::string &appName,
493 HdSceneIndexBaseRefPtr
const &terminalSceneIndex =
nullptr,
494 bool createFrontendEmulationOnly =
false);
502 void _CompactPrimIds();
505 void _AllocatePrimId(
HdRprim* prim);
507 using HdTaskCreateFnc =
513 void _InsertSceneDelegateTask(
516 HdLegacyTaskFactorySharedPtr factory);
518 template <
typename T>
519 static inline const TfToken & _GetTypeId();
541 void _InsertRprim(
TfToken const& typeId,
544 void _InsertSprim(
TfToken const& typeId,
547 void _InsertBprim(
TfToken const& typeId,
554 HdTaskSharedPtr
const &task);
556 void _RemoveRprim(
SdfPath const&
id);
559 void _RemoveInstancer(
SdfPath const&
id);
561 void _RemoveRprimSubtree(
const SdfPath &root,
563 void _RemoveInstancerSubtree(
const SdfPath &root,
565 void _RemoveExtComputationSubtree(
const SdfPath &root,
567 void _RemoveTaskSubtree(
const SdfPath &root,
569 void _RemoveTask(
SdfPath const &
id);
580 class _NoticeBatchingContext;
582 HdLegacyPrimSceneIndexRefPtr _emulationSceneIndex;
583 std::unique_ptr<_NoticeBatchingContext> _emulationBatchingCtx;
585 std::unique_ptr<class HdSceneIndexAdapterSceneDelegate> _siSd;
587 HdMergingSceneIndexRefPtr _mergingSceneIndex;
588 std::unique_ptr<_NoticeBatchingContext> _mergingBatchingCtx;
590 HdSceneIndexBaseRefPtr _terminalSceneIndex;
594 HdTaskSharedPtr task;
597 typedef std::unordered_map<SdfPath, _TaskInfo, SdfPath::Hash> _TaskMap;
598 typedef TfHashMap<SdfPath, _RprimInfo, SdfPath::Hash> _RprimMap;
599 typedef std::vector<SdfPath> _RprimPrimIDVector;
601 typedef Hd_PrimTypeIndex<HdSprim> _SprimIndex;
602 typedef Hd_PrimTypeIndex<HdBprim> _BprimIndex;
605 Hd_SortedIds _rprimIds;
607 _RprimPrimIDVector _rprimPrimIdMap;
611 _SprimIndex _sprimIndex;
612 _BprimIndex _bprimIndex;
616 typedef TfHashMap<SdfPath, HdInstancer*, SdfPath::Hash> _InstancerMap;
617 _InstancerMap _instancerMap;
619 HdRenderDelegate *_renderDelegate;
620 HdDriverVector _drivers;
622 HdSceneIndexBaseRefPtr _finalEmulationSceneIndex;
624 std::string _instanceName;
629 HdRprimCollectionVector _collectionsToSync;
633 std::atomic<int> _syncAllDepth;
638 void _InitPrimTypes();
641 bool _CreateFallbackPrims();
644 void _DestroyFallbackPrims();
646 typedef tbb::enumerable_thread_specific<HdDrawItemPtrVector>
647 _ConcurrentDrawItems;
649 void _AppendDrawItems(
const SdfPathVector &rprimIds,
653 _ConcurrentDrawItems* result);
658 static void _ConfigureReprs();
673 _InsertSceneDelegateTask(
674 delegate,
id, HdMakeLegacyTaskFactory<T>());
677PXR_NAMESPACE_CLOSE_SCOPE
Bprim (buffer prim) is a base class of managing a blob of data that is used to communicate between th...
Tracks changes from the HdSceneDelegate, providing invalidation cues to the render engine.
Used for faster iteration of dirty Rprims by the render index.
A draw item is a light-weight representation of an HdRprim's resources and material to be used for re...
HdDriver represents a device object, commonly a render device, that is owned by the application and p...
Hydra Representation of a Client defined computation.
This class exists to facilitate point cloud style instancing.
The render index is part of the Hydra 1.0 API and is only used for emulation purposes so that HdScene...
HD_API void MergingSceneIndexNoticeBatchEnd()
Flushes any queued scene index observer notices from the merging scene index and disables further que...
static HD_API HdRenderIndex * New(HdRenderDelegate *renderDelegate, HdDriverVector const &drivers, const std::string &instanceName=std::string(), const std::string &appName=std::string())
"instanceName" is an optional identifier useful for applications to associate this render index with ...
HD_API HdInstancer * GetInstancer(SdfPath const &id) const
Returns the instancer of id.
HD_API void RemoveRprim(SdfPath const &id)
Remove a rprim from index.
HD_API HdTaskSharedPtr const & GetTask(SdfPath const &id) const
Returns the task for the given id.
HD_API void RemoveInstancer(SdfPath const &id)
Remove an instancer from index.
HD_API SdfPathVector GetBprimSubtree(TfToken const &typeId, SdfPath const &root)
Returns the subtree rooted under the given path for the given bprim type.
HD_API void RemoveTask(SdfPath const &id)
void InsertTask(HdSceneDelegate *delegate, SdfPath const &id)
TfToken UpdateRenderTag(SdfPath const &id, HdDirtyBits bits)
Like GetRenderTag, but updates the render tag if dirty.
HD_API bool IsBprimTypeSupported(TfToken const &typeId) const
Returns whether the bprim type is supported by this render index.
HD_API void EnqueueCollectionToSync(HdRprimCollection const &collection)
Hydra's core currently needs to know the collections used by tasks to aggregate the reprs that need t...
HD_API void InsertBprim(TfToken const &typeId, HdSceneDelegate *delegate, SdfPath const &bprimId)
Insert a bprim into index.
HD_API HdBprim * GetFallbackBprim(TfToken const &typeId) const
Returns the fallback prim for the Bprim of the given type.
HD_API void Clear()
Clear all r (render), s (state) and b (buffer) prims.
HD_API HdSceneDelegate * GetSceneDelegateForRprim(SdfPath const &id) const
Returns the scene delegate for the given rprim.
HD_API void SyncAll(HdTaskSharedPtrVector *tasks, HdTaskContext *taskContext)
Syncs input tasks, B & S prims, (external) computations and updates the Rprim dirty list to then sync...
HD_API bool IsRprimTypeSupported(TfToken const &typeId) const
Returns whether the rprim type is supported by this render index.
HD_API HdSceneIndexBaseRefPtr GetTerminalSceneIndex() const
The terminal scene index that is driving what is in the render index through emulation.
bool HasRprim(SdfPath const &id)
Returns true if rprim id exists in index.
HD_API void SceneIndexEmulationNoticeBatchBegin()
An application or legacy scene delegate may prefer for the scene index observer notices generated fro...
HD_API HdSprim * GetFallbackSprim(TfToken const &typeId) const
Returns the fullback prim for the Sprim of the given type.
HD_API void RemoveSubtree(const SdfPath &root, HdSceneDelegate *sceneDelegate)
Clear all entries in the render index under the given root and belong to a specified delegate.
HD_API const SdfPathVector & GetRprimIds()
Returns a sorted list of all Rprims in the render index.
HD_API void SceneIndexEmulationNoticeBatchEnd()
Flushes any queued scene index observer notices and disables further queueing.
HD_API HdDrawItemPtrVector GetDrawItems(HdRprimCollection const &collection, TfTokenVector const &renderTags)
Returns a list of relevant draw items that match the criteria specified.
HD_API void MergingSceneIndexNoticeBatchBegin()
Consolidate notices generated by the merging scene index to vectorized batches.
HD_API HdRprim const * GetRprim(SdfPath const &id) const
Returns the rprim of id.
HD_API TfToken GetRenderTag(SdfPath const &id) const
Returns the render tag for the given rprim.
HD_API void InsertRprim(TfToken const &typeId, HdSceneDelegate *sceneDelegate, SdfPath const &rprimId)
Insert a rprim into index.
HD_API SdfPath GetRprimPathFromPrimId(int primId) const
Given a prim id, returns the path of the corresponding rprim or an empty path if none is found.
HD_API HdResourceRegistrySharedPtr GetResourceRegistry() const
Returns a shared ptr to the resource registry of the current render delegate.
static HdRenderIndex * NewForBackendEmulation(HdRenderDelegate *renderDelegate, HdDriverVector const &drivers, HdSceneIndexBaseRefPtr const &terminalSceneIndex)
Create a render index with the given render delegate that populates itself by observing the given sce...
static HdRenderIndex * NewForFrontendEmulation(HdRenderDelegate *nullRenderDelegate)
Create a render index for "front-end" emulation.
bool HasTask(SdfPath const &id)
bool HasInstancer(SdfPath const &id)
Returns true if instancer id exists in index.
HD_API bool IsSprimTypeSupported(TfToken const &typeId) const
Returns whether the sprim type is supported by this render index.
HD_API SdfPathVector GetRprimSubtree(SdfPath const &root)
Returns the subtree rooted under the given path.
HD_API bool IsSyncAllInProgress() const
Returns true while a thread is invoking SyncAll().
HD_API bool GetSceneDelegateAndInstancerIds(SdfPath const &id, SdfPath *sceneDelegateId, SdfPath *instancerId) const
Query function to return the id's of the scene delegate and instancer associated with the Rprim at th...
HD_API void InsertInstancer(HdSceneDelegate *delegate, SdfPath const &id)
Insert an instancer into index.
HD_API SdfPathVector GetSprimSubtree(TfToken const &typeId, SdfPath const &root)
Returns the subtree rooted under the given path for the given sprim type.
HD_API void InsertSprim(TfToken const &typeId, HdSceneDelegate *delegate, SdfPath const &sprimId)
Insert a sprim into index.
HD_API HdRenderDelegate * GetRenderDelegate() const
Currently, a render index only supports connection to one type of render delegate,...
A named, semantic collection of objects.
The render engine state for a given rprim from the scene graph.
Adapter class providing data exchange with the client scene graph.
Scene delegate which observes notices from an HdSceneIndex and applies them to an HdRenderIndex.
Sprim (state prim) is a base class of managing state for non-drawable scene entity (e....
A path value used to locate objects in layers or scenegraphs.
Token for efficient comparison, assignment, and hashing of known strings.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Functor to use for hash maps from tokens to other things.
std::vector< TfToken > TfTokenVector
Convenience types.