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settings.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef USDRENDER_GENERATED_SETTINGS_H
8#define USDRENDER_GENERATED_SETTINGS_H
9
11
12#include "pxr/pxr.h"
13#include "pxr/usd/usdRender/api.h"
15#include "pxr/usd/usd/prim.h"
16#include "pxr/usd/usd/stage.h"
18
19#include "pxr/base/vt/value.h"
20
21#include "pxr/base/gf/vec3d.h"
22#include "pxr/base/gf/vec3f.h"
24
25#include "pxr/base/tf/token.h"
26#include "pxr/base/tf/type.h"
27
28PXR_NAMESPACE_OPEN_SCOPE
29
30class SdfAssetPath;
31
32// -------------------------------------------------------------------------- //
33// RENDERSETTINGS //
34// -------------------------------------------------------------------------- //
35
49{
50public:
55
60 explicit UsdRenderSettings(const UsdPrim& prim=UsdPrim())
62 {
63 }
64
68 explicit UsdRenderSettings(const UsdSchemaBase& schemaObj)
69 : UsdRenderSettingsBase(schemaObj)
70 {
71 }
72
74 USDRENDER_API
76
80 USDRENDER_API
81 static const TfTokenVector &
82 GetSchemaAttributeNames(bool includeInherited=true);
83
93 USDRENDER_API
95 Get(const UsdStagePtr &stage, const SdfPath &path);
96
119 USDRENDER_API
120 static UsdRenderSettings
121 Define(const UsdStagePtr &stage, const SdfPath &path);
122
123protected:
127 USDRENDER_API
129
130private:
131 // needs to invoke _GetStaticTfType.
132 friend class UsdSchemaRegistry;
133 USDRENDER_API
134 static const TfType &_GetStaticTfType();
135
136 static bool _IsTypedSchema();
137
138 // override SchemaBase virtuals.
139 USDRENDER_API
140 const TfType &_GetTfType() const override;
141
142public:
143 // --------------------------------------------------------------------- //
144 // INCLUDEDPURPOSES
145 // --------------------------------------------------------------------- //
157 USDRENDER_API
159
165 USDRENDER_API
166 UsdAttribute CreateIncludedPurposesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
167
168public:
169 // --------------------------------------------------------------------- //
170 // MATERIALBINDINGPURPOSES
171 // --------------------------------------------------------------------- //
183 USDRENDER_API
185
191 USDRENDER_API
192 UsdAttribute CreateMaterialBindingPurposesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
193
194public:
195 // --------------------------------------------------------------------- //
196 // RENDERINGCOLORSPACE
197 // --------------------------------------------------------------------- //
208 USDRENDER_API
210
216 USDRENDER_API
217 UsdAttribute CreateRenderingColorSpaceAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
218
219public:
220 // --------------------------------------------------------------------- //
221 // PRODUCTS
222 // --------------------------------------------------------------------- //
229 USDRENDER_API
231
234 USDRENDER_API
236
237public:
238 // ===================================================================== //
239 // Feel free to add custom code below this line, it will be preserved by
240 // the code generator.
241 //
242 // Just remember to:
243 // - Close the class declaration with };
244 // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
245 // - Close the include guard with #endif
246 // ===================================================================== //
247 // --(BEGIN CUSTOM CODE)--
248
253 USDRENDER_API
254 static UsdRenderSettings
255 GetStageRenderSettings(const UsdStageWeakPtr &stage);
256};
257
258PXR_NAMESPACE_CLOSE_SCOPE
259
260#endif
Contains an asset path and optional evaluated and resolved paths.
Definition assetPath.h:79
A path value used to locate objects in layers or scenegraphs.
Definition path.h:281
TfType represents a dynamic runtime type.
Definition type.h:48
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition attribute.h:183
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition prim.h:117
A UsdRelationship creates dependencies between scenegraph objects by allowing a prim to target other ...
Abstract base class that defines render settings that can be specified on either a RenderSettings pri...
A UsdRenderSettings prim specifies global settings for a render process, including an enumeration of ...
Definition settings.h:49
USDRENDER_API UsdAttribute CreateRenderingColorSpaceAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetRenderingColorSpaceAttr(), and also Create vs Get Property Methods for when to use Get vs Crea...
static USDRENDER_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition settings.h:54
UsdRenderSettings(const UsdSchemaBase &schemaObj)
Construct a UsdRenderSettings on the prim held by schemaObj .
Definition settings.h:68
USDRENDER_API UsdAttribute GetIncludedPurposesAttr() const
The list of UsdGeomImageable purpose values that should be included in the render.
USDRENDER_API UsdRelationship GetProductsRel() const
The set of RenderProducts the render should produce.
virtual USDRENDER_API ~UsdRenderSettings()
Destructor.
UsdRenderSettings(const UsdPrim &prim=UsdPrim())
Construct a UsdRenderSettings on UsdPrim prim .
Definition settings.h:60
static USDRENDER_API UsdRenderSettings Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdRenderSettings holding the prim adhering to this schema at path on stage.
USDRENDER_API UsdAttribute GetMaterialBindingPurposesAttr() const
Ordered list of material purposes to consider when resolving material bindings in the scene.
USDRENDER_API UsdAttribute GetRenderingColorSpaceAttr() const
Describes a renderer's working (linear) colorSpace where all the renderer/shader math is expected to ...
USDRENDER_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static USDRENDER_API UsdRenderSettings GetStageRenderSettings(const UsdStageWeakPtr &stage)
Fetch and return stage 's render settings, as indicated by root layer metadata.
USDRENDER_API UsdAttribute CreateMaterialBindingPurposesAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetMaterialBindingPurposesAttr(), and also Create vs Get Property Methods for when to use Get vs ...
USDRENDER_API UsdAttribute CreateIncludedPurposesAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetIncludedPurposesAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
static USDRENDER_API UsdRenderSettings Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
USDRENDER_API UsdRelationship CreateProductsRel() const
See GetProductsRel(), and also Create vs Get Property Methods for when to use Get vs Create.
The base class for all schema types in Usd.
Definition schemaBase.h:39
Singleton registry that provides access to schema type information and the prim definitions for regis...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition value.h:90
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition common.h:112
@ ConcreteTyped
Represents a concrete typed schema.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition token.h:440