24#ifndef USDMEDIA_GENERATED_ASSETPREVIEWSAPI_H
25#define USDMEDIA_GENERATED_ASSETPREVIEWSAPI_H
30#include "pxr/usd/usdMedia/api.h"
39#include "pxr/base/vt/value.h"
46#include "pxr/base/tf/type.h"
48PXR_NAMESPACE_OPEN_SCOPE
194 static const TfType &_GetStaticTfType();
196 static bool _IsTypedSchema();
200 const TfType &_GetTfType()
const override;
258 UsdStageRefPtr _defaultMaskedStage;
261PXR_NAMESPACE_CLOSE_SCOPE
Contains an asset path and an optional resolved path.
A path value used to locate objects in layers or scenegraphs.
TfType represents a dynamic runtime type.
The base class for all API schemas.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
The base class for all schema types in Usd.
Singleton registry that provides access to schema type information and the prim definitions for regis...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.