7#ifndef USDMEDIA_GENERATED_ASSETPREVIEWSAPI_H
8#define USDMEDIA_GENERATED_ASSETPREVIEWSAPI_H
13#include "pxr/usd/usdMedia/api.h"
22#include "pxr/base/vt/value.h"
29#include "pxr/base/tf/type.h"
31PXR_NAMESPACE_OPEN_SCOPE
177 static const TfType &_GetStaticTfType();
179 static bool _IsTypedSchema();
183 const TfType &_GetTfType()
const override;
241 UsdStageRefPtr _defaultMaskedStage;
244PXR_NAMESPACE_CLOSE_SCOPE
Contains an asset path and an optional resolved path.
A path value used to locate objects in layers or scenegraphs.
TfType represents a dynamic runtime type.
The base class for all API schemas.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
The base class for all schema types in Usd.
Singleton registry that provides access to schema type information and the prim definitions for regis...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.