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Hydra Schema for a material object. More...
#include <material.h>
Public Types | |
enum | DirtyBits : HdDirtyBits { Clean = 0 , DirtyParams = 1 << 2 , DirtyResource = 1 << 3 , AllDirty = (DirtyParams | DirtyResource) } |
Protected Member Functions | |
HD_API | HdMaterial (SdfPath const &id) |
Additional Inherited Members | |
Public Member Functions inherited from HdSprim | |
HD_API | HdSprim (SdfPath const &id) |
SdfPath const & | GetId () const |
Returns the identifier by which this state is known. | |
virtual void | Sync (HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits)=0 |
Synchronizes state from the delegate to this object. | |
virtual HD_API void | Finalize (HdRenderParam *renderParam) |
Finalizes object resources. | |
virtual HdDirtyBits | GetInitialDirtyBitsMask () const =0 |
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim. | |
Hydra Schema for a material object.
Definition at line 21 of file material.h.
enum DirtyBits : HdDirtyBits |
Definition at line 25 of file material.h.