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HdMaterial Class Reference

Hydra Schema for a material object. More...

#include <material.h>

+ Inheritance diagram for HdMaterial:

Public Types

enum  DirtyBits : HdDirtyBits { Clean = 0 , DirtyParams = 1 << 2 , DirtyResource = 1 << 3 , AllDirty = (DirtyParams | DirtyResource) }

Protected Member Functions

HD_API HdMaterial (SdfPath const &id)

Additional Inherited Members

- Public Member Functions inherited from HdSprim
HD_API HdSprim (SdfPath const &id)
SdfPath const & GetId () const
 Returns the identifier by which this state is known.
virtual void Sync (HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits)=0
 Synchronizes state from the delegate to this object.
virtual HD_API void Finalize (HdRenderParam *renderParam)
 Finalizes object resources.
virtual HdDirtyBits GetInitialDirtyBitsMask () const =0
 Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim.

Detailed Description

Hydra Schema for a material object.

Definition at line 36 of file material.h.

Member Enumeration Documentation

◆ DirtyBits

enum DirtyBits : HdDirtyBits

Definition at line 40 of file material.h.

The documentation for this class was generated from the following file: