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API schema to support discovery and publishing of lights in a scene. More...
#include <lightListAPI.h>
Public Types | |
enum | ComputeMode { ComputeModeConsultModelHierarchyCache , ComputeModeIgnoreCache } |
Runtime control over whether to consult stored lightList caches. More... | |
Public Member Functions | |
UsdLuxLightListAPI (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdLuxLightListAPI on UsdPrim prim . | |
UsdLuxLightListAPI (const UsdSchemaBase &schemaObj) | |
Construct a UsdLuxLightListAPI on the prim held by schemaObj . | |
virtual USDLUX_API | ~UsdLuxLightListAPI () |
Destructor. | |
USDLUX_API UsdAttribute | GetLightListCacheBehaviorAttr () const |
Controls how the lightList should be interpreted. | |
USDLUX_API UsdAttribute | CreateLightListCacheBehaviorAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetLightListCacheBehaviorAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDLUX_API UsdRelationship | GetLightListRel () const |
Relationship to lights in the scene. | |
USDLUX_API UsdRelationship | CreateLightListRel () const |
See GetLightListRel(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDLUX_API SdfPathSet | ComputeLightList (ComputeMode mode) const |
Computes and returns the list of lights and light filters in the stage, optionally consulting a cached result. | |
USDLUX_API void | StoreLightList (const SdfPathSet &) const |
Store the given paths as the lightlist for this prim. | |
USDLUX_API void | InvalidateLightList () const |
Mark any stored lightlist as invalid, by setting the lightList:cacheBehavior attribute to ignore. | |
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UsdAPISchemaBase (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdAPISchemaBase on UsdPrim prim . | |
UsdAPISchemaBase (const UsdSchemaBase &schemaObj) | |
Construct a UsdAPISchemaBase on the prim held by schemaObj . | |
virtual USD_API | ~UsdAPISchemaBase ()=0 |
Destructor. | |
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bool | IsConcrete () const |
Returns whether or not this class corresponds to a concrete instantiable prim type in scene description. | |
bool | IsTyped () const |
Returns whether or not this class inherits from UsdTyped. | |
bool | IsAPISchema () const |
Returns whether this is an API schema or not. | |
bool | IsAppliedAPISchema () const |
Returns whether this is an applied API schema or not. | |
bool | IsMultipleApplyAPISchema () const |
Returns whether this is an applied API schema or not. | |
UsdSchemaKind | GetSchemaKind () const |
Returns the kind of schema this class is. | |
USD_API | UsdSchemaBase (const UsdPrim &prim=UsdPrim()) |
Construct and store prim as the held prim. | |
USD_API | UsdSchemaBase (const UsdSchemaBase &otherSchema) |
Construct and store for the same prim held by otherSchema . | |
virtual USD_API | ~UsdSchemaBase () |
Destructor. | |
UsdPrim | GetPrim () const |
Return this schema object's held prim. | |
SdfPath | GetPath () const |
Shorthand for GetPrim()->GetPath(). | |
USD_API const UsdPrimDefinition * | GetSchemaClassPrimDefinition () const |
Return the prim definition associated with this schema instance if one exists, otherwise return null. | |
USD_API | operator bool () const |
Return true if this schema object is compatible with its held prim, false otherwise. | |
Static Public Member Functions | |
static USDLUX_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. | |
static USDLUX_API UsdLuxLightListAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdLuxLightListAPI holding the prim adhering to this schema at path on stage . | |
static USDLUX_API bool | CanApply (const UsdPrim &prim, std::string *whyNot=nullptr) |
Returns true if this single-apply API schema can be applied to the given prim . | |
static USDLUX_API UsdLuxLightListAPI | Apply (const UsdPrim &prim) |
Applies this single-apply API schema to the given prim . | |
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static USD_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. | |
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static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::SingleApplyAPI |
Compile time constant representing what kind of schema this class is. | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. | |
Protected Member Functions | |
USDLUX_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. | |
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USD_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. | |
UsdAPISchemaBase (const UsdPrim &prim, const TfToken &instanceName) | |
Construct a multiple-apply UsdAPISchemaBase on UsdPrim prim with the specified instanceName . | |
UsdAPISchemaBase (const UsdSchemaBase &schemaObj, const TfToken &instanceName) | |
Construct a multiple-apply UsdAPISchemaBase on the prim held by schemaObj with the given instanceName . | |
const TfToken & | _GetInstanceName () const |
Returns the instance name of the API schema object belonging to a multiple-apply API schema. | |
USD_API bool | _IsCompatible () const override |
Check whether this APISchema object is valid for the currently held prim. | |
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virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
Additional Inherited Members | |
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static USD_API TfTokenVector | _GetMultipleApplyInstanceNames (const UsdPrim &prim, const TfType &schemaType) |
Returns a vector of names of API schema objects belonging to a multiple-apply API schema applied to a given prim. | |
API schema to support discovery and publishing of lights in a scene.
To motivate this API, consider what is required to discover all lights in a scene. We must load all payloads and traverse all prims:
This traversal – suitably elaborated to handle certain details – is the first and simplest thing UsdLuxLightListAPI provides. UsdLuxLightListAPI::ComputeLightList() performs this traversal and returns all lights in the scene:
Consider a USD client that needs to quickly discover lights but wants to defer loading payloads and traversing the entire scene where possible, and is willing to do up-front computation and caching to achieve that.
UsdLuxLightListAPI provides a way to cache the computed light list, by publishing the list of lights onto prims in the model hierarchy. Consider a big set that contains lights:
The lightList relationship encodes a set of lights, and the lightList:cacheBehavior property provides fine-grained control over how to use that cache. (See details below.)
The cache can be created by first invoking ComputeLightList(ComputeModeIgnoreCache) to pre-compute the list and then storing the result with UsdLuxLightListAPI::StoreLightList().
To enable efficient retrieval of the cache, it should be stored on a model hierarchy prim. Furthermore, note that while you can use a UsdLuxLightListAPI bound to the pseudo-root prim to query the lights (as in the example above) because it will perform a traversal over descendants, you cannot store the cache back to the pseduo-root prim.
To consult the cached list, we invoke ComputeLightList(ComputeModeConsultModelHierarchyCache):
In this mode, ComputeLightList() will traverse the model hierarchy, accumulating cached light lists.
The lightList:cacheBehavior property gives additional fine-grained control over cache behavior:
Where instances are present, UsdLuxLightListAPI::ComputeLightList() will return the instance-unique paths to any lights discovered within those instances. Lights within a UsdGeomPointInstancer will not be returned, however, since they cannot be referred to solely via paths.
For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdLuxTokens. So to set an attribute to the value "rightHanded", use UsdLuxTokens->rightHanded as the value.
Definition at line 163 of file lightListAPI.h.
enum ComputeMode |
Runtime control over whether to consult stored lightList caches.
Definition at line 334 of file lightListAPI.h.
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inlineexplicit |
Construct a UsdLuxLightListAPI on UsdPrim prim
.
Equivalent to UsdLuxLightListAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 175 of file lightListAPI.h.
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inlineexplicit |
Construct a UsdLuxLightListAPI on the prim held by schemaObj
.
Should be preferred over UsdLuxLightListAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 183 of file lightListAPI.h.
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virtual |
Destructor.
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overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdAPISchemaBase.
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static |
Applies this single-apply API schema to the given prim
.
This information is stored by adding "LightListAPI" to the token-valued, listOp metadata apiSchemas on the prim.
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static |
Returns true if this single-apply API schema can be applied to the given prim
.
If this schema can not be a applied to the prim, this returns false and, if provided, populates whyNot
with the reason it can not be applied.
Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
USDLUX_API SdfPathSet ComputeLightList | ( | ComputeMode | mode | ) | const |
Computes and returns the list of lights and light filters in the stage, optionally consulting a cached result.
In ComputeModeIgnoreCache mode, caching is ignored, and this does a prim traversal looking for prims that have a UsdLuxLightAPI or are of type UsdLuxLightFilter.
In ComputeModeConsultModelHierarchyCache, this does a traversal only of the model hierarchy. In this traversal, any lights that live as model hierarchy prims are accumulated, as well as any paths stored in lightList caches. The lightList:cacheBehavior attribute gives further control over the cache behavior; see the class overview for details.
When instances are present, ComputeLightList(ComputeModeIgnoreCache) will return the instance-uniqiue paths to any lights discovered within those instances. Lights within a UsdGeomPointInstancer will not be returned, however, since they cannot be referred to solely via paths.
USDLUX_API UsdAttribute CreateLightListCacheBehaviorAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetLightListCacheBehaviorAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDLUX_API UsdRelationship CreateLightListRel | ( | ) | const |
See GetLightListRel(), and also Create vs Get Property Methods for when to use Get vs Create.
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static |
Return a UsdLuxLightListAPI holding the prim adhering to this schema at path
on stage
.
If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDLUX_API UsdAttribute GetLightListCacheBehaviorAttr | ( | ) | const |
Controls how the lightList should be interpreted.
Valid values are:
Declaration | token lightList:cacheBehavior |
C++ Type | TfToken |
Usd Type | SdfValueTypeNames->Token |
Allowed Values | consumeAndHalt, consumeAndContinue, ignore |
USDLUX_API UsdRelationship GetLightListRel | ( | ) | const |
Relationship to lights in the scene.
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
USDLUX_API void InvalidateLightList | ( | ) | const |
Mark any stored lightlist as invalid, by setting the lightList:cacheBehavior attribute to ignore.
USDLUX_API void StoreLightList | ( | const SdfPathSet & | ) | const |
Store the given paths as the lightlist for this prim.
Paths that do not have this prim's path as a prefix will be silently ignored. This will set the listList:cacheBehavior to "consumeAndContinue".
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friend |
Definition at line 261 of file lightListAPI.h.
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 169 of file lightListAPI.h.