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lightListAPI.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef USDLUX_GENERATED_LIGHTLISTAPI_H
8#define USDLUX_GENERATED_LIGHTLISTAPI_H
9
11
12#include "pxr/pxr.h"
13#include "pxr/usd/usdLux/api.h"
15#include "pxr/usd/usd/prim.h"
16#include "pxr/usd/usd/stage.h"
18
19#include "pxr/base/vt/value.h"
20
21#include "pxr/base/gf/vec3d.h"
22#include "pxr/base/gf/vec3f.h"
24
25#include "pxr/base/tf/token.h"
26#include "pxr/base/tf/type.h"
27
28PXR_NAMESPACE_OPEN_SCOPE
29
30class SdfAssetPath;
31
32// -------------------------------------------------------------------------- //
33// LIGHTLISTAPI //
34// -------------------------------------------------------------------------- //
35
164{
165public:
169 static const UsdSchemaKind schemaKind = UsdSchemaKind::SingleApplyAPI;
170
175 explicit UsdLuxLightListAPI(const UsdPrim& prim=UsdPrim())
176 : UsdAPISchemaBase(prim)
177 {
178 }
179
183 explicit UsdLuxLightListAPI(const UsdSchemaBase& schemaObj)
184 : UsdAPISchemaBase(schemaObj)
185 {
186 }
187
189 USDLUX_API
191
195 USDLUX_API
196 static const TfTokenVector &
197 GetSchemaAttributeNames(bool includeInherited=true);
198
208 USDLUX_API
209 static UsdLuxLightListAPI
210 Get(const UsdStagePtr &stage, const SdfPath &path);
211
212
229 USDLUX_API
230 static bool
231 CanApply(const UsdPrim &prim, std::string *whyNot=nullptr);
232
248 USDLUX_API
249 static UsdLuxLightListAPI
250 Apply(const UsdPrim &prim);
251
252protected:
256 USDLUX_API
258
259private:
260 // needs to invoke _GetStaticTfType.
261 friend class UsdSchemaRegistry;
262 USDLUX_API
263 static const TfType &_GetStaticTfType();
264
265 static bool _IsTypedSchema();
266
267 // override SchemaBase virtuals.
268 USDLUX_API
269 const TfType &_GetTfType() const override;
270
271public:
272 // --------------------------------------------------------------------- //
273 // LIGHTLISTCACHEBEHAVIOR
274 // --------------------------------------------------------------------- //
296 USDLUX_API
298
304 USDLUX_API
305 UsdAttribute CreateLightListCacheBehaviorAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
306
307public:
308 // --------------------------------------------------------------------- //
309 // LIGHTLIST
310 // --------------------------------------------------------------------- //
313 USDLUX_API
315
318 USDLUX_API
320
321public:
322 // ===================================================================== //
323 // Feel free to add custom code below this line, it will be preserved by
324 // the code generator.
325 //
326 // Just remember to:
327 // - Close the class declaration with };
328 // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
329 // - Close the include guard with #endif
330 // ===================================================================== //
331 // --(BEGIN CUSTOM CODE)--
332
340 };
341
361 USDLUX_API
362 SdfPathSet ComputeLightList(ComputeMode mode) const;
363
368 USDLUX_API
369 void StoreLightList(const SdfPathSet &) const;
370
373 USDLUX_API
375};
376
377PXR_NAMESPACE_CLOSE_SCOPE
378
379#endif
Contains an asset path and an optional resolved path.
Definition: assetPath.h:30
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:274
TfType represents a dynamic runtime type.
Definition: type.h:48
The base class for all API schemas.
Definition: apiSchemaBase.h:99
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:160
API schema to support discovery and publishing of lights in a scene.
Definition: lightListAPI.h:164
USDLUX_API void StoreLightList(const SdfPathSet &) const
Store the given paths as the lightlist for this prim.
USDLUX_API SdfPathSet ComputeLightList(ComputeMode mode) const
Computes and returns the list of lights and light filters in the stage, optionally consulting a cache...
USDLUX_API UsdRelationship GetLightListRel() const
Relationship to lights in the scene.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: lightListAPI.h:169
ComputeMode
Runtime control over whether to consult stored lightList caches.
Definition: lightListAPI.h:334
@ ComputeModeConsultModelHierarchyCache
Consult any caches found on the model hierarchy.
Definition: lightListAPI.h:337
@ ComputeModeIgnoreCache
Ignore any caches found, and do a full prim traversal.
Definition: lightListAPI.h:339
USDLUX_API UsdRelationship CreateLightListRel() const
See GetLightListRel(), and also Create vs Get Property Methods for when to use Get vs Create.
USDLUX_API void InvalidateLightList() const
Mark any stored lightlist as invalid, by setting the lightList:cacheBehavior attribute to ignore.
USDLUX_API UsdAttribute CreateLightListCacheBehaviorAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetLightListCacheBehaviorAttr(), and also Create vs Get Property Methods for when to use Get vs C...
UsdLuxLightListAPI(const UsdSchemaBase &schemaObj)
Construct a UsdLuxLightListAPI on the prim held by schemaObj .
Definition: lightListAPI.h:183
USDLUX_API UsdAttribute GetLightListCacheBehaviorAttr() const
Controls how the lightList should be interpreted.
virtual USDLUX_API ~UsdLuxLightListAPI()
Destructor.
USDLUX_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static USDLUX_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
UsdLuxLightListAPI(const UsdPrim &prim=UsdPrim())
Construct a UsdLuxLightListAPI on UsdPrim prim .
Definition: lightListAPI.h:175
static USDLUX_API bool CanApply(const UsdPrim &prim, std::string *whyNot=nullptr)
Returns true if this single-apply API schema can be applied to the given prim.
static USDLUX_API UsdLuxLightListAPI Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdLuxLightListAPI holding the prim adhering to this schema at path on stage.
static USDLUX_API UsdLuxLightListAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given prim.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:117
A UsdRelationship creates dependencies between scenegraph objects by allowing a prim to target other ...
Definition: relationship.h:111
The base class for all schema types in Usd.
Definition: schemaBase.h:39
Singleton registry that provides access to schema type information and the prim definitions for regis...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:147
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:112
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:440