7#ifndef PXR_USD_IMAGING_USD_IMAGING_DOME_LIGHT_ADAPTER_H
8#define PXR_USD_IMAGING_USD_IMAGING_DOME_LIGHT_ADAPTER_H
13#include "pxr/usdImaging/usdImaging/api.h"
16PXR_NAMESPACE_OPEN_SCOPE
48 HdContainerDataSourceHandle GetImagingSubprimData(
57 UsdImagingPropertyInvalidationType invalidationType)
override;
71 void _RemovePrim(
SdfPath const& cachePath,
77PXR_NAMESPACE_CLOSE_SCOPE
Represents a set of data source locators closed under descendancy.
A path value used to locate objects in layers or scenegraphs.
Token for efficient comparison, assignment, and hashing of known strings.
This class is used as a context object with global stage information, that gets passed down to dataso...
Adapter class for lights of type DomeLight.
USDIMAGING_API bool IsSupported(UsdImagingIndexProxy const *index) const override
Returns true if the adapter can be populated into the target index.
USDIMAGING_API SdfPath Populate(UsdPrim const &prim, UsdImagingIndexProxy *index, UsdImagingInstancerContext const *instancerContext=NULL) override
Called to populate the RenderIndex for this UsdPrim.
This proxy class exposes a subset of the private Delegate API to PrimAdapters.
Base class for all lights.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Object used by instancer prim adapters to pass along context about the instancer and instance prim to...
std::vector< TfToken > TfTokenVector
Convenience types.