7#ifndef PXR_IMAGING_HD_ST_LIGHT_H
8#define PXR_IMAGING_HD_ST_LIGHT_H
11#include "pxr/imaging/hdSt/api.h"
12#include "pxr/imaging/hd/version.h"
13#include "pxr/imaging/hd/light.h"
17#include "pxr/base/vt/value.h"
19PXR_NAMESPACE_OPEN_SCOPE
38 HdDirtyBits *dirtyBits)
override;
60 GlfSimpleLight _ApproximateAreaLight(
SdfPath const &
id,
66 GlfSimpleLight _PrepareDomeLight(
SdfPath const &
id,
69 GlfSimpleLight _PrepareSimpleLight(
SdfPath const &
id,
77 TfHashMap<TfToken, VtValue, TfToken::HashFunctor> _params;
81PXR_NAMESPACE_CLOSE_SCOPE
A light model, used in conjunction with HdRenderPass.
The HdRenderParam is an opaque (to core Hydra) handle, to an object that is obtained from the render ...
Adapter class providing data exchange with the client scene graph.
A light model for use in Storm.
HDST_API void Sync(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits) override
Synchronizes state from the delegate to this object.
HDST_API HdDirtyBits GetInitialDirtyBitsMask() const override
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of thi...
HDST_API VtValue Get(TfToken const &token) const
Accessor for tasks to get the parameters cached in this object.
HDST_API void Finalize(HdRenderParam *renderParam) override
Finalizes object resources.
A path value used to locate objects in layers or scenegraphs.
Token for efficient comparison, assignment, and hashing of known strings.
Provides a container which may hold any type, and provides introspection and iteration over array typ...