7#ifndef PXR_IMAGING_HGIGL_SHADERPROGRAM_H
8#define PXR_IMAGING_HGIGL_SHADERPROGRAM_H
10#include "pxr/imaging/hgi/shaderProgram.h"
12#include "pxr/imaging/hgiGL/api.h"
13#include "pxr/imaging/hgiGL/shaderFunction.h"
17PXR_NAMESPACE_OPEN_SCOPE
73 size_t _programByteSize;
74 uint32_t _uniformBuffer;
79PXR_NAMESPACE_CLOSE_SCOPE
OpenGL implementation of the Hydra Graphics Interface.
OpenGL implementation of HgiShaderProgram.
HGIGL_API uint32_t GetProgramId() const
Returns the gl resource id of the program.
HGIGL_API HgiShaderFunctionHandleVector const & GetShaderFunctions() const override
Returns the shader functions that are part of this program.
HGIGL_API std::string const & GetCompileErrors() override
Returns shader compile errors.
HGIGL_API uint32_t GetUniformBuffer(size_t sizeHint)
Returns the gl resource for the uniform block of this shader program.
HGIGL_API bool IsValid() const override
Returns false if any shader compile errors occured.
HGIGL_API size_t GetByteSizeOfResource() const override
Returns the byte size of the GPU shader program.
HGIGL_API uint64_t GetRawResource() const override
This function returns the handle to the Hgi backend's gpu resource, cast to a uint64_t.
Represents a collection of shader functions.
Describes the properties needed to create a GPU shader program.