settings.h
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2 // Copyright 2016 Pixar
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24 #ifndef USDRENDER_GENERATED_SETTINGS_H
25 #define USDRENDER_GENERATED_SETTINGS_H
26 
28 
29 #include "pxr/pxr.h"
30 #include "pxr/usd/usdRender/api.h"
32 #include "pxr/usd/usd/prim.h"
33 #include "pxr/usd/usd/stage.h"
35 
36 #include "pxr/base/vt/value.h"
37 
38 #include "pxr/base/gf/vec3d.h"
39 #include "pxr/base/gf/vec3f.h"
40 #include "pxr/base/gf/matrix4d.h"
41 
42 #include "pxr/base/tf/token.h"
43 #include "pxr/base/tf/type.h"
44 
45 PXR_NAMESPACE_OPEN_SCOPE
46 
47 class SdfAssetPath;
48 
49 // -------------------------------------------------------------------------- //
50 // RENDERSETTINGS //
51 // -------------------------------------------------------------------------- //
52 
66 {
67 public:
72 
77  explicit UsdRenderSettings(const UsdPrim& prim=UsdPrim())
78  : UsdRenderSettingsBase(prim)
79  {
80  }
81 
85  explicit UsdRenderSettings(const UsdSchemaBase& schemaObj)
86  : UsdRenderSettingsBase(schemaObj)
87  {
88  }
89 
91  USDRENDER_API
92  virtual ~UsdRenderSettings();
93 
97  USDRENDER_API
98  static const TfTokenVector &
99  GetSchemaAttributeNames(bool includeInherited=true);
100 
110  USDRENDER_API
111  static UsdRenderSettings
112  Get(const UsdStagePtr &stage, const SdfPath &path);
113 
136  USDRENDER_API
137  static UsdRenderSettings
138  Define(const UsdStagePtr &stage, const SdfPath &path);
139 
140 protected:
144  USDRENDER_API
145  UsdSchemaKind _GetSchemaKind() const override;
146 
147 private:
148  // needs to invoke _GetStaticTfType.
149  friend class UsdSchemaRegistry;
150  USDRENDER_API
151  static const TfType &_GetStaticTfType();
152 
153  static bool _IsTypedSchema();
154 
155  // override SchemaBase virtuals.
156  USDRENDER_API
157  const TfType &_GetTfType() const override;
158 
159 public:
160  // --------------------------------------------------------------------- //
161  // INCLUDEDPURPOSES
162  // --------------------------------------------------------------------- //
174  USDRENDER_API
176 
182  USDRENDER_API
183  UsdAttribute CreateIncludedPurposesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
184 
185 public:
186  // --------------------------------------------------------------------- //
187  // MATERIALBINDINGPURPOSES
188  // --------------------------------------------------------------------- //
200  USDRENDER_API
202 
208  USDRENDER_API
209  UsdAttribute CreateMaterialBindingPurposesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
210 
211 public:
212  // --------------------------------------------------------------------- //
213  // RENDERINGCOLORSPACE
214  // --------------------------------------------------------------------- //
225  USDRENDER_API
227 
233  USDRENDER_API
234  UsdAttribute CreateRenderingColorSpaceAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
235 
236 public:
237  // --------------------------------------------------------------------- //
238  // PRODUCTS
239  // --------------------------------------------------------------------- //
246  USDRENDER_API
248 
251  USDRENDER_API
253 
254 public:
255  // ===================================================================== //
256  // Feel free to add custom code below this line, it will be preserved by
257  // the code generator.
258  //
259  // Just remember to:
260  // - Close the class declaration with };
261  // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
262  // - Close the include guard with #endif
263  // ===================================================================== //
264  // --(BEGIN CUSTOM CODE)--
265 
270  USDRENDER_API
271  static UsdRenderSettings
272  GetStageRenderSettings(const UsdStageWeakPtr &stage);
273 };
274 
275 PXR_NAMESPACE_CLOSE_SCOPE
276 
277 #endif
USDRENDER_API UsdAttribute CreateMaterialBindingPurposesAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetMaterialBindingPurposesAttr(), and also Create vs Get Property Methods for when to use Get vs ...
static USDRENDER_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static USDRENDER_API UsdRenderSettings Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdRenderSettings holding the prim adhering to this schema at path on stage.
USDRENDER_API UsdAttribute GetRenderingColorSpaceAttr() const
Describes a renderer's working (linear) colorSpace where all the renderer/shader math is expected to ...
USDRENDER_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:176
Abstract base class that defines render settings that can be specified on either a RenderSettings pri...
Definition: settingsBase.h:64
USDRENDER_API UsdRelationship GetProductsRel() const
The set of RenderProducts the render should produce.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:127
virtual USDRENDER_API ~UsdRenderSettings()
Destructor.
USDRENDER_API UsdAttribute CreateRenderingColorSpaceAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetRenderingColorSpaceAttr(), and also Create vs Get Property Methods for when to use Get vs Crea...
static USDRENDER_API UsdRenderSettings GetStageRenderSettings(const UsdStageWeakPtr &stage)
Fetch and return stage 's render settings, as indicated by root layer metadata.
Represents a concrete typed schema.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:134
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:442
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
USDRENDER_API UsdAttribute GetMaterialBindingPurposesAttr() const
Ordered list of material purposes to consider when resolving material bindings in the scene.
A UsdRelationship creates dependencies between scenegraph objects by allowing a prim to target other ...
Definition: relationship.h:128
A UsdRenderSettings prim specifies global settings for a render process, including an enumeration of ...
Definition: settings.h:65
UsdRenderSettings(const UsdSchemaBase &schemaObj)
Construct a UsdRenderSettings on the prim held by schemaObj .
Definition: settings.h:85
Contains an asset path and an optional resolved path.
Definition: assetPath.h:47
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: settings.h:71
USDRENDER_API UsdRelationship CreateProductsRel() const
See GetProductsRel(), and also Create vs Get Property Methods for when to use Get vs Create.
TfType represents a dynamic runtime type.
Definition: type.h:64
Singleton registry that provides access to schema type information and the prim definitions for regis...
USDRENDER_API UsdAttribute GetIncludedPurposesAttr() const
The list of UsdGeomImageable purpose values that should be included in the render.
UsdRenderSettings(const UsdPrim &prim=UsdPrim())
Construct a UsdRenderSettings on UsdPrim prim .
Definition: settings.h:77
The base class for all schema types in Usd.
Definition: schemaBase.h:56
USDRENDER_API UsdAttribute CreateIncludedPurposesAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetIncludedPurposesAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:166
static USDRENDER_API UsdRenderSettings Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...