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A UsdRenderSettings prim specifies global settings for a render process, including an enumeration of the RenderProducts that should result, and the UsdGeomImageable purposes that should be rendered. More...
#include <settings.h>
Public Member Functions | |
UsdRenderSettings (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdRenderSettings on UsdPrim prim . | |
UsdRenderSettings (const UsdSchemaBase &schemaObj) | |
Construct a UsdRenderSettings on the prim held by schemaObj . | |
virtual USDRENDER_API | ~UsdRenderSettings () |
Destructor. | |
USDRENDER_API UsdAttribute | GetIncludedPurposesAttr () const |
The list of UsdGeomImageable purpose values that should be included in the render. | |
USDRENDER_API UsdAttribute | CreateIncludedPurposesAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetIncludedPurposesAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetMaterialBindingPurposesAttr () const |
Ordered list of material purposes to consider when resolving material bindings in the scene. | |
USDRENDER_API UsdAttribute | CreateMaterialBindingPurposesAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetMaterialBindingPurposesAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetRenderingColorSpaceAttr () const |
Describes a renderer's working (linear) colorSpace where all the renderer/shader math is expected to happen. | |
USDRENDER_API UsdAttribute | CreateRenderingColorSpaceAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetRenderingColorSpaceAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdRelationship | GetProductsRel () const |
The set of RenderProducts the render should produce. | |
USDRENDER_API UsdRelationship | CreateProductsRel () const |
See GetProductsRel(), and also Create vs Get Property Methods for when to use Get vs Create. | |
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UsdRenderSettingsBase (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdRenderSettingsBase on UsdPrim prim . | |
UsdRenderSettingsBase (const UsdSchemaBase &schemaObj) | |
Construct a UsdRenderSettingsBase on the prim held by schemaObj . | |
virtual USDRENDER_API | ~UsdRenderSettingsBase () |
Destructor. | |
USDRENDER_API UsdAttribute | GetResolutionAttr () const |
The image pixel resolution, corresponding to the camera's screen window. | |
USDRENDER_API UsdAttribute | CreateResolutionAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetResolutionAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetPixelAspectRatioAttr () const |
The aspect ratio (width/height) of image pixels. | |
USDRENDER_API UsdAttribute | CreatePixelAspectRatioAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetPixelAspectRatioAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetAspectRatioConformPolicyAttr () const |
Indicates the policy to use to resolve an aspect ratio mismatch between the camera aperture and image settings. | |
USDRENDER_API UsdAttribute | CreateAspectRatioConformPolicyAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetAspectRatioConformPolicyAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetDataWindowNDCAttr () const |
dataWindowNDC specifies the axis-aligned rectangular region in the adjusted aperture window within which the renderer should produce data. | |
USDRENDER_API UsdAttribute | CreateDataWindowNDCAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetDataWindowNDCAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetInstantaneousShutterAttr () const |
Deprecated - use disableMotionBlur instead. | |
USDRENDER_API UsdAttribute | CreateInstantaneousShutterAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetInstantaneousShutterAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetDisableMotionBlurAttr () const |
Disable all motion blur by setting the shutter interval of the targeted camera to [0,0] - that is, take only one sample, namely at the current time code. | |
USDRENDER_API UsdAttribute | CreateDisableMotionBlurAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetDisableMotionBlurAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdAttribute | GetDisableDepthOfFieldAttr () const |
Disable all depth of field by setting F-stop of the targeted camera to infinity. | |
USDRENDER_API UsdAttribute | CreateDisableDepthOfFieldAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetDisableDepthOfFieldAttr(), and also Create vs Get Property Methods for when to use Get vs Create. | |
USDRENDER_API UsdRelationship | GetCameraRel () const |
The camera relationship specifies the primary camera to use in a render. | |
USDRENDER_API UsdRelationship | CreateCameraRel () const |
See GetCameraRel(), and also Create vs Get Property Methods for when to use Get vs Create. | |
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UsdTyped (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdTyped on UsdPrim prim . | |
UsdTyped (const UsdSchemaBase &schemaObj) | |
Construct a UsdTyped on the prim held by schemaObj . | |
virtual USD_API | ~UsdTyped () |
Destructor. | |
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bool | IsConcrete () const |
Returns whether or not this class corresponds to a concrete instantiable prim type in scene description. | |
bool | IsTyped () const |
Returns whether or not this class inherits from UsdTyped. | |
bool | IsAPISchema () const |
Returns whether this is an API schema or not. | |
bool | IsAppliedAPISchema () const |
Returns whether this is an applied API schema or not. | |
bool | IsMultipleApplyAPISchema () const |
Returns whether this is an applied API schema or not. | |
UsdSchemaKind | GetSchemaKind () const |
Returns the kind of schema this class is. | |
USD_API | UsdSchemaBase (const UsdPrim &prim=UsdPrim()) |
Construct and store prim as the held prim. | |
USD_API | UsdSchemaBase (const UsdSchemaBase &otherSchema) |
Construct and store for the same prim held by otherSchema . | |
virtual USD_API | ~UsdSchemaBase () |
Destructor. | |
UsdPrim | GetPrim () const |
Return this schema object's held prim. | |
SdfPath | GetPath () const |
Shorthand for GetPrim()->GetPath(). | |
USD_API const UsdPrimDefinition * | GetSchemaClassPrimDefinition () const |
Return the prim definition associated with this schema instance if one exists, otherwise return null. | |
USD_API | operator bool () const |
Return true if this schema object is compatible with its held prim, false otherwise. | |
Static Public Member Functions | |
static USDRENDER_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. | |
static USDRENDER_API UsdRenderSettings | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdRenderSettings holding the prim adhering to this schema at path on stage . | |
static USDRENDER_API UsdRenderSettings | Define (const UsdStagePtr &stage, const SdfPath &path) |
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefined()) on this stage. | |
static USDRENDER_API UsdRenderSettings | GetStageRenderSettings (const UsdStageWeakPtr &stage) |
Fetch and return stage 's render settings, as indicated by root layer metadata. | |
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static USDRENDER_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. | |
static USDRENDER_API UsdRenderSettingsBase | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdRenderSettingsBase holding the prim adhering to this schema at path on stage . | |
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static USD_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. | |
static USD_API UsdTyped | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdTyped holding the prim adhering to this schema at path on stage . | |
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static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::ConcreteTyped |
Compile time constant representing what kind of schema this class is. | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractTyped |
Compile time constant representing what kind of schema this class is. | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. | |
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static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Compile time constant representing what kind of schema this class is. | |
Protected Member Functions | |
USDRENDER_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. | |
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USDRENDER_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. | |
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USD_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. | |
USD_API bool | _IsCompatible () const override |
Subclasses may override _IsCompatible to do specific compatibility checking with the given prim, such as type compatibility or value compatibility. | |
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virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
A UsdRenderSettings prim specifies global settings for a render process, including an enumeration of the RenderProducts that should result, and the UsdGeomImageable purposes that should be rendered.
For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdRenderTokens. So to set an attribute to the value "rightHanded", use UsdRenderTokens->rightHanded as the value.
Definition at line 48 of file settings.h.
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inlineexplicit |
Construct a UsdRenderSettings on UsdPrim prim
.
Equivalent to UsdRenderSettings::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 60 of file settings.h.
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inlineexplicit |
Construct a UsdRenderSettings on the prim held by schemaObj
.
Should be preferred over UsdRenderSettings(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 68 of file settings.h.
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virtual |
Destructor.
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overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdTyped.
USDRENDER_API UsdAttribute CreateIncludedPurposesAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetIncludedPurposesAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdAttribute CreateMaterialBindingPurposesAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetMaterialBindingPurposesAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRENDER_API UsdRelationship CreateProductsRel | ( | ) | const |
See GetProductsRel(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdAttribute CreateRenderingColorSpaceAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetRenderingColorSpaceAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
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static |
Attempt to ensure a UsdPrim adhering to this schema at path
is defined (according to UsdPrim::IsDefined()) on this stage.
If a prim adhering to this schema at path
is already defined on this stage, return that prim. Otherwise author an SdfPrimSpec with specifier == SdfSpecifierDef and this schema's prim type name for the prim at path
at the current EditTarget. Author SdfPrimSpec s with specifier
== SdfSpecifierDef and empty typeName at the current EditTarget for any nonexistent, or existing but not Defined ancestors.
The given path must be an absolute prim path that does not contain any variant selections.
If it is impossible to author any of the necessary PrimSpecs, (for example, in case path cannot map to the current UsdEditTarget's namespace) issue an error and return an invalid UsdPrim.
Note that this method may return a defined prim whose typeName does not specify this schema class, in case a stronger typeName opinion overrides the opinion at the current EditTarget.
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static |
Return a UsdRenderSettings holding the prim adhering to this schema at path
on stage
.
If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDRENDER_API UsdAttribute GetIncludedPurposesAttr | ( | ) | const |
The list of UsdGeomImageable purpose values that should be included in the render.
Note this cannot be specified per-RenderProduct because it is a statement of which geometry is present.
Declaration | uniform token[] includedPurposes = ["default", "render"] |
C++ Type | VtArray<TfToken> |
Usd Type | SdfValueTypeNames->TokenArray |
Variability | SdfVariabilityUniform |
USDRENDER_API UsdAttribute GetMaterialBindingPurposesAttr | ( | ) | const |
Ordered list of material purposes to consider when resolving material bindings in the scene.
The empty string indicates the "allPurpose" binding.
Declaration | uniform token[] materialBindingPurposes = ["full", ""] |
C++ Type | VtArray<TfToken> |
Usd Type | SdfValueTypeNames->TokenArray |
Variability | SdfVariabilityUniform |
Allowed Values | full, preview, "" |
USDRENDER_API UsdRelationship GetProductsRel | ( | ) | const |
The set of RenderProducts the render should produce.
This relationship should target UsdRenderProduct prims. If no products are specified, an application should produce an rgb image according to the RenderSettings configuration, to a default display or image name.
USDRENDER_API UsdAttribute GetRenderingColorSpaceAttr | ( | ) | const |
Describes a renderer's working (linear) colorSpace where all the renderer/shader math is expected to happen.
When no renderingColorSpace is provided, renderer should use its own default.
Declaration | uniform token renderingColorSpace |
C++ Type | TfToken |
Usd Type | SdfValueTypeNames->Token |
Variability | SdfVariabilityUniform |
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
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static |
Fetch and return stage
's render settings, as indicated by root layer metadata.
If unauthored, or the metadata does not refer to a valid UsdRenderSettings prim, this will return an invalid UsdRenderSettings prim.
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friend |
Definition at line 132 of file settings.h.
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 54 of file settings.h.