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Describes the properties needed to create a GPU compute pipeline. More...
#include <computePipeline.h>
Public Attributes | |
| std::string | debugName |
| HgiShaderProgramHandle | shaderProgram |
| HgiComputeShaderConstantsDesc | shaderConstantsDesc |
Describes the properties needed to create a GPU compute pipeline.
Definition at line 62 of file computePipeline.h.
| std::string debugName |
Definition at line 67 of file computePipeline.h.
| HgiComputeShaderConstantsDesc shaderConstantsDesc |
Definition at line 69 of file computePipeline.h.
| HgiShaderProgramHandle shaderProgram |
Definition at line 68 of file computePipeline.h.